Unreal Engine 5.4 released with Pixel Streaming 2
Unreal Engine 5.4 was officially released on April 23, 2024, with continued improvements to Pixel Streaming for web deployment.
Pixel Streaming 2 (experimental)
- New Pixel Streaming Player component
- Support for H.264, VPX, and AV1 encoders
- Display active pixel streams as media sources within UE projects
Why Pixel Streaming matters
Since Unreal dropped native HTML5 export, Pixel Streaming is the primary way to run high-fidelity UE content in browsers. The game runs on a server and streams video to the browser.
Trade-offs
- Pro: Full Unreal fidelity in browser
- Con: Requires server infrastructure and bandwidth
- Con: Latency-sensitive games may struggle