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One sentence in, a playable game out

Describe your game in a sentence. Play it minutes later, right in your browser. No code, no SDK, no installs. Cinevva generates the 3D, music, sound, and animation for you. Then you tweak it, remix anyone's game, and share a link that plays anywhere.

Create your own game

Cinevva

These were built in Cinevva. Click to play right here, then remix any of them into your own.

The Breaker Belt
The Breaker Belt
Roadhawk Runner
Asteroids Shooter
Birb Clicker
Dancing Cubes
Winter Holidays Card

Build With the AI You Already Use

Claude, Claude Code, and Cursor can build Cinevva games over MCP. Connect once and your assistant edits your games right on our servers, even with no browser tab open. Open the game in the creator and it goes further: it watches the running game, tests it with screenshots and simulated input, and streams every change onto your screen. The connector is free on every plan.

https://api.cinevva.com/create/mcpSet it up in two minutes
Community

Build, play, and ship together on Discord

Cinevva's Discord isn't a side channel — it's wired into the product. Play games in voice, vote the good ones up, and get creator feedback the moment it lands.

  • Play games without leaving DiscordThe Cinevva Arcade runs right inside voice channels. Launch a game, everyone plays together.
  • Vote games onto the front pageEvery new game drops in #showcase. The community upvotes what plays, and the best get featured.
  • Comments reach creators instantlyReply to a game and the creator gets pinged in-app. Feedback loops that actually close.

Free Tools & Guides for Game Creators

Free, browser-based tools and guides for web game developers:

What's Happening In The Industry

Twitch turned on AI training for every streamer, then explained why it wasn't opt-inNews

Twitch turned on AI training for every streamer, then explained why it wasn't opt-in

On August 12 Twitch surfaced a setting called Training for Generative AI covering streams, VODs, clips, chat, and channel art. It was already switched on. Asked why it wasn't opt-in, Twitch's chief product officer told a room of 3,000 creators that nobody would have opted in.

Meshy 7 ships with something rarer than a new model: a way to check itNews

Meshy 7 ships with something rarer than a new model: a way to check it

Meshy launched its new image-to-3D foundation model on August 10 and announced it on August 12, tuned for one thing: whether the mesh matches the picture you gave it. The release came with the method behind a geometry benchmark scored against held-out reference models rather than human preference.

Kimi K3 ships open weights, and picks a browser game as its proofNews

Kimi K3 ships open weights, and picks a browser game as its proof

Moonshot AI released the weights for Kimi K3 on July 27: 2.8 trillion parameters, 1M context, the strongest open model yet by most rankings, and first place in the Frontend Code Arena. The showcase Moonshot led with wasn't a benchmark table. It was a procedural 3D exploration game the model built in Three.js and WebGPU, running in a browser tab.

FLUX 3 folds image, video, audio, and robot actions into one modelNews

FLUX 3 folds image, video, audio, and robot actions into one model

Black Forest Labs, the lab behind the FLUX image models that power Photoshop, Canva, and Cinevva, launched FLUX 3 on July 23: a single multimodal foundation model that generates 20-second video with native audio, edits images, and even predicts robot actions from one shared architecture. Video early access is open now.

Roblox puts prompt-to-game on every phone, and the walled garden just got an AI factoryNews

Roblox puts prompt-to-game on every phone, and the walled garden just got an AI factory

Roblox announced Build on July 16, a mobile feature that turns a text prompt into a playable game prototype inside the Roblox app. Public alpha starts July 28 in New Zealand for age-checked users nine and up. The biggest UGC platform in the world just told 380 million monthly users that typing a sentence is now a valid way to make a game.

One in three new Steam games now discloses AI, and the revenue tells a harder storyNews

One in three new Steam games now discloses AI, and the revenue tells a harder story

Sulka Haro's census of 53,597 Steam releases from mid-2023 to mid-2026 finds AI-disclosed games grew from 13 a month to around 530, driving 60 to 90 percent of the platform's release growth. But AI-flagged titles still capture a fraction of revenue, and the successful ones use AI very differently from the flood.