One sentence in, a playable game out
Describe your game in a sentence. Play it minutes later, right in your browser. No code, no SDK, no installs. Cinevva generates the 3D, music, sound, and animation for you. Then you tweak it, remix anyone's game, and share a link that plays anywhere.
Create your own game
These were built in Cinevva. Click to play right here, then remix any of them into your own.
Build With the AI You Already Use
Claude, Claude Code, and Cursor can build Cinevva games over MCP. Connect once and your assistant edits your games right on our servers, even with no browser tab open. Open the game in the creator and it goes further: it watches the running game, tests it with screenshots and simulated input, and streams every change onto your screen. The connector is free on every plan.
https://api.cinevva.com/create/mcpSet it up in two minutesBuild, play, and ship together on Discord
Cinevva's Discord isn't a side channel — it's wired into the product. Play games in voice, vote the good ones up, and get creator feedback the moment it lands.
- Play games without leaving DiscordThe Cinevva Arcade runs right inside voice channels. Launch a game, everyone plays together.
- Vote games onto the front pageEvery new game drops in #showcase. The community upvotes what plays, and the best get featured.
- Comments reach creators instantlyReply to a game and the creator gets pinged in-app. Feedback loops that actually close.
Free Tools & Guides for Game Creators
Free, browser-based tools and guides for web game developers:

100 AI Game Prompt Ideas You Can Build in One Click
Steal an idea, get a playable game in about a minute.

Best Web Game Engines for 2026
Unity, Godot, PlayCanvas, Defold, and more, compared.

Best 2D Game Engines for 2026
The top 2D engines for the web, ranked.

Godot vs Unity for Web
Which engine wins for browser games in 2026.
WebGL & WebGPU Checker
Test your browser's GPU support.
KTX2 Texture Compressor
Shrink game textures for the web.

Where to Find Free Game Assets
20+ sources for 3D models, audio, and art.

Web Games Tech Stack in 2026
WebGL, WebGPU, and WebAssembly.
What's Happening In The Industry
NewsKimi K3 ships open weights, and picks a browser game as its proof
Moonshot AI released the weights for Kimi K3 on July 27: 2.8 trillion parameters, 1M context, the strongest open model yet by most rankings, and first place in the Frontend Code Arena. The showcase Moonshot led with wasn't a benchmark table. It was a procedural 3D exploration game the model built in Three.js and WebGPU, running in a browser tab.
NewsFLUX 3 folds image, video, audio, and robot actions into one model
Black Forest Labs, the lab behind the FLUX image models that power Photoshop, Canva, and Cinevva, launched FLUX 3 on July 23: a single multimodal foundation model that generates 20-second video with native audio, edits images, and even predicts robot actions from one shared architecture. Video early access is open now.
NewsRoblox puts prompt-to-game on every phone, and the walled garden just got an AI factory
Roblox announced Build on July 16, a mobile feature that turns a text prompt into a playable game prototype inside the Roblox app. Public alpha starts July 28 in New Zealand for age-checked users nine and up. The biggest UGC platform in the world just told 380 million monthly users that typing a sentence is now a valid way to make a game.
NewsOne in three new Steam games now discloses AI, and the revenue tells a harder story
Sulka Haro's census of 53,597 Steam releases from mid-2023 to mid-2026 finds AI-disclosed games grew from 13 a month to around 530, driving 60 to 90 percent of the platform's release growth. But AI-flagged titles still capture a fraction of revenue, and the successful ones use AI very differently from the flood.
NewsCinevva Game Creator gets a WeChat mini game mode
We're rolling out an experimental build mode that keeps AI-generated games inside the subset of the web platform that ports cleanly to WeChat mini games: canvas-only UI, touch-first controls, small assets, no dynamic code. Here's what it does, and an honest look at the rules you'll face publishing a game in China.
NewsGodot bans AI-authored contributions, and the distinction matters
The Godot Foundation updated its contribution policy to require human-authored code, allowing AI only for menial work like completion and regex, with disclosure. Four months after maintainers called AI slop PRs draining and demoralizing, the most-used open-source indie engine drew a hard line. The line between contribution and creation is worth reading carefully.