One sentence in, a playable game out
Describe your game in a sentence. Play it minutes later, right in your browser. No code, no SDK, no installs. Cinevva generates the 3D, music, sound, and animation for you. Then you tweak it, remix anyone's game, and share a link that plays anywhere.
Create your own game
These were built in Cinevva. Click to play right here, then remix any of them into your own.
Build, play, and ship together on Discord
Cinevva's Discord isn't a side channel — it's wired into the product. Play games in voice, vote the good ones up, and get creator feedback the moment it lands.
- Play games without leaving DiscordThe Cinevva Arcade runs right inside voice channels. Launch a game, everyone plays together.
- Vote games onto the front pageEvery new game drops in #showcase. The community upvotes what plays, and the best get featured.
- Comments reach creators instantlyReply to a game and the creator gets pinged in-app. Feedback loops that actually close.
Free Tools & Guides for Game Creators
Free, browser-based tools and guides for web game developers:

100 AI Game Prompt Ideas You Can Build in One Click
Steal an idea, get a playable game in about a minute.

Best Web Game Engines for 2026
Unity, Godot, PlayCanvas, Defold, and more, compared.

Best 2D Game Engines for 2026
The top 2D engines for the web, ranked.

Godot vs Unity for Web
Which engine wins for browser games in 2026.
WebGL & WebGPU Checker
Test your browser's GPU support.
KTX2 Texture Compressor
Shrink game textures for the web.

Where to Find Free Game Assets
20+ sources for 3D models, audio, and art.

Web Games Tech Stack in 2026
WebGL, WebGPU, and WebAssembly.
What's Happening In The Industry
NewsGodot bans AI-authored contributions, and the distinction matters
The Godot Foundation updated its contribution policy to require human-authored code, allowing AI only for menial work like completion and regex, with disclosure. Four months after maintainers called AI slop PRs draining and demoralizing, the most-used open-source indie engine drew a hard line. The line between contribution and creation is worth reading carefully.
News260 million downloads, few homegrown hits: AI is rewriting India's game economics
Business Standard reports that generative AI is collapsing pre-production costs inside Indian game studios. BGMI just turned five with 260 million downloads, the real-money gaming ban is forcing a pivot toward content, and the "50 swings to land one hit" math that kept India from building its own IP is finally changing.
NewsKorea's game industry went AI-native in one week
ICML 2026 came to Seoul and Korea's game industry treated it like a home game. Krafton co-hosted the official AI for Games event and argued world models may challenge game engines, landed a record 10 main-track papers, and two days later four smaller firms ran a free AI conference for indie devs.
NewsMIRA runs a playable 2v2 Rocket League match with no game engine
General Intuition, Kyutai, and Epic Games released MIRA, a 5B-parameter open-source world model that simulates a full four-player Rocket League match at 20fps on a single GPU. The code, a 10,000-hour dataset, and a live browser demo are all public. It's the first open, playable, multiplayer neural game simulation.
NewsTencent open-sources Hunyuan Hy3, and it's already working inside Path of Exile
Tencent released Hunyuan Hy3 on July 6, 2026 under Apache 2.0. A 295B-parameter MoE model with 21B active, 256K context, and API input pricing cut to 1 yuan per million tokens. Path of Exile's AI assistant on WeGame already runs on it, which makes this the rare frontier release with a live game deployment on day one.
NewsPhantom Blade Zero and the China AAA wave that Black Myth started
Phantom Blade Zero, S-GAME's Unreal 5 wuxia action RPG, locked October 29, 2026, and cleared a million wishlists in 15 days. Two years after Black Myth, China's single-player AAA push is a sustained wave, not a one-off, and it's built on the same tools everyone else now has.