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One sentence in, a playable game out

Describe your game in a sentence. Play it minutes later, right in your browser. No code, no SDK, no installs. Cinevva generates the 3D, music, sound, and animation for you. Then you tweak it, remix anyone's game, and share a link that plays anywhere.

Create your own game

Cinevva

Rig and Animate Your Own Characters

Bring a static model to life in your browser. Fit a skeleton to it, retarget 260 public-domain motions onto that skeleton, or describe a move in words and get the clip. Everything comes back as a game-ready GLB for Unity, Godot, Blender, or Three.js.

Build With the AI You Already Use

Claude, Claude Code, and Cursor can build Cinevva games over MCP. Connect once and your assistant edits your games right on our servers, even with no browser tab open. Open the game in the creator and it goes further: it watches the running game, tests it with screenshots and simulated input, and streams every change onto your screen. The connector is free on every plan.

https://api.cinevva.com/create/mcpSet it up in two minutes

These were built in Cinevva. Click to play right here, then remix any of them into your own.

The Breaker Belt
The Breaker Belt
Roadhawk Runner
Asteroids Shooter
Birb Clicker
Dancing Cubes
Winter Holidays Card

Making something with Cinevva?Meet other creators on Discord ↗

Explore rigging help, playtests, and creator conversations →

Free Tools & Guides for Game Creators

Free, browser-based tools and guides for web game developers:

What's Happening In The Industry

Qwen-Image-2.1 generates sprites with a real alpha channel, under a license that says non-commercialNews

Qwen-Image-2.1 generates sprites with a real alpha channel, under a license that says non-commercial

Alibaba's Qwen team released Qwen-Image-2.1 on September 20: 7B parameters, native RGBA output, up to ten reference images, 2K generation on a consumer GPU. The weights are open but the license bars commercial use.

Tokyo Game Show 2026: an AI pavilion, 85.8% of Japanese developers on generative AI, and a missing ChinaNews

Tokyo Game Show 2026: an AI pavilion, 85.8% of Japanese developers on generative AI, and a missing China

TGS 2026 ran five days for its 30th year with a record 1,138 exhibitors. CESA's new survey puts generative AI use at 85.8% of Japanese developers, Meshy demoed image-to-3D on the floor, Chinese exhibitors dropped by more than 40%, and a typhoon cancelled the final day.

Safari 27 brings the model element to iPhone and Mac, and gives WebGPU clip planesNews

Safari 27 brings the model element to iPhone and Mac, and gives WebGPU clip planes

Safari 27 shipped on September 14 with iOS 27 and macOS 27. The HTML model element leaves visionOS for every Apple device, WGSL gains clip_distances, and canvases get linear color spaces. What that changes for 3D on the web.

Blender 5.3 imports and renders Gaussian splats natively, and can't export them yetNews

Blender 5.3 imports and renders Gaussian splats natively, and can't export them yet

Sergey Sharybin's splat integration merged into Blender 5.3 on September 16. PLY and SPZ files load as a new point cloud type and render in Workbench, EEVEE, and Cycles, with relighting through the material editor. Export isn't there yet, and 5.3 ships November 10.

Odyssey-3 learns GTA V from two hours of footage, then rides a horse in Red Dead Redemption 2News

Odyssey-3 learns GTA V from two hours of footage, then rides a horse in Red Dead Redemption 2

Odyssey unveiled Odyssey-3 on September 15: one world model with small action decoders for robot arms, humanoids, cars, drones, and video games. A policy trained on about two hours of GTA V footage moved on horseback in RDR2 and rode a motorcycle in Sleeping Dogs with no extra training.

Roblox plans browser play and standalone apps for creator gamesNews

Roblox plans browser play and standalone apps for creator games

Roblox announced Chrome browser play for late 2026 and plans for standalone creator apps. What the RDC announcement means for game distribution.