Skip to content

Welcome to Cinevva

You've got ideas. We've got the tools. Let's make something fun, like games together.

Describe your game

Type what you're imagining. We'll build it with you.

Cinevva

These were built in Cinevva. Click to play right here.

The Breaker Belt
The Breaker Belt
Roadhawk Runner
Asteroids Shooter
Birb Clicker
Dancing Cubes
Winter Holidays Card

What's Happening In The Industry

BlogBuilding an open world in the browser, part 13: Terrain sculpting and the death of the math function

Three false starts, an exploding mesh, and a seam bug that forced us to rethink how terrain data works.

GuideGiving Players the Power to Sculpt the World

How to turn terrain brushes into toys. TNT that carves caves, seeds that grow forests, rain that erodes cliffs. Game design patterns for making world sculpting fun for casual players in a shared multiplayer world.

SignalThe 52/52 split

Half of game developers say AI is hurting the industry. Many who stay away believe their craft is too deep for models to touch, or that storefront and IP rules make AI more trouble than it is worth. That confidence is partly earned and partly a bet on how fast tools and policies move.

SignalBrowser rendering just had its best month ever

While everyone argued about AI at GDC, browser rendering shipped five years of progress in four weeks. Clustered lighting, GPU Gaussian splatting, and WebGPU standardization all landed in March 2026.