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Three.js r167 enables WebGPU by default

Three.js r167, released in July 2024, enables WebGPU by default when the browser supports it.

What this means

When WebGPU is available, Three.js will automatically use WebGPURenderer instead of requiring manual setup. WebGL remains the fallback for browsers without WebGPU support.

Benefits

  • Automatic detection: no code changes needed for WebGPU benefits
  • Graceful fallback: WebGL still works everywhere
  • Future-proof: apps automatically improve as browser support expands

For developers

Test your Three.js apps in WebGPU-capable browsers to ensure they work correctly with both renderers.

References