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Three.js r167 enables WebGPU by default ​

Three.js r167, released in July 2024, enables WebGPU by default when the browser supports it.

What this means ​

When WebGPU is available, Three.js will automatically use WebGPURenderer instead of requiring manual setup. WebGL remains the fallback for browsers without WebGPU support.

Benefits ​

  • Automatic detection: no code changes needed for WebGPU benefits
  • Graceful fallback: WebGL still works everywhere
  • Future-proof: apps automatically improve as browser support expands

For developers ​

Test your Three.js apps in WebGPU-capable browsers to ensure they work correctly with both renderers.

References ​