WebGPU now supported across all major browsers
WebGPU has moved from "future tech" to something you can realistically target for most players.
Why this matters for web games
- Better GPU access than WebGL for modern rendering patterns
- Compute shaders for effects, simulation, and GPU-side workloads
- A clearer path to desktop-quality visuals in the browser
Browser support timeline
- Chrome 113+ (May 2023)
- Firefox 141+ on Windows (2025)
- Safari 26 (September 2025)
- Edge follows Chrome
What to do as a developer
- Add capability detection and keep a WebGL fallback for older browsers
- Expect different performance profiles vs WebGL: measure on your real scenes
- Treat WebGPU as an opportunity to simplify pipelines