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Arcade › Ice Fishing

Ice Fishing

  • 2d
  • casino
  • wheel
  • betting
  • arcade
  • mobile
0
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1 play

How to play

Click the game above and it runs right here in your browser. No download, no installer, no account needed. It was built with Cinevva, so it works on a phone or a tablet too.

Discussion

Nobody has said anything about Ice Fishing yet. Play it, then tell the creator what you would add next.

Make your own game

Ice Fishing was built with the Cinevva game creator: describe the game you want in chat, watch it get built, and play it in your browser minutes later.

Remix Ice Fishing opens the real game in the creator and forks its actual files, chat and design doc, so you start from the code rather than from a description.

Read the build brief for Ice Fishing

Cinevva's analyzer read this game's design doc and its source, then wrote the brief below. "Make your own" hands it to the game creator as your opening message, so you start from a real spec rather than a one-line idea.

Recreate a portrait mobile casino-style game titled "Ice Fishing" (despite the fishing-themed name, the actual gameplay is a betting wheel). Use a dark navy full-screen background (#0a1625), with a centered narrow layout capped around 520px wide and no page scrolling. At the top, show a compact header around 18px from the top: the white/light-gray uppercase title "ICE FISHING" (visually wrapping onto two lines in the narrow portrait layout) and, beside it, a dark slate pill containing the current balance, initially "
000". The upper portion is a large partially cropped prize wheel behind the controls. Draw it on a 460x460 canvas, centered in a wheel area about 420px tall starting roughly 60px below the top. The wheel should be oversized relative to the portrait viewport so its upper and side edges can be cropped. It has six equal alternating segments, all labeled radially in bold white uppercase text: three blue segments labeled "LIL' BLUES" with a smaller "BONUS" below, paying 2x; and three mustard/orange segments labeled "BIG ORANGES" with smaller "BONUS" below, paying 3x. Use blue around #5AA2E0 and orange/yellow around #E9B92B, with thin pale dividers between wedges. Put a gray central hub over the wheel with the words "ICE" and "FISHING" in light gray. Surround the wheel with a thick dark gray mechanical rim, a subtle darker highlight ring, and small dark bolt dots distributed around the rim. The wheel initially has the top wedge boundary aligned at 12 o'clock. There is no separate visible pointer; the result is determined by which wedge ends at the top after spinning. A dark rounded bottom rim/cover overlaps the lower wheel, approximately 380px wide and 95px tall, with an inset shadow, making the wheel appear mounted in an ice-fishing machine. Under the wheel, show a small muted status label. Initially it reads the Korean text "베팅: 없음" (meaning no bet), in slate gray. At the bottom, provide a betting interface with around 20px side padding. First place three equal-width rounded rectangular buttons in one row with small gaps: blue "LIL' BLUES" and "2x", orange "BIG ORANGES" and "3x", and red "HUGE REDS" and "5x". The red option is present as a betting button but the wheel itself contains no red segments, so a red bet cannot win in the implemented rules. Beneath it, show six circular chip selectors labeled 5, 10, 25, 50, 100, and 250. Chips are dark slate circles with gray borders; the 10 chip is selected initially using a green background and bright green border. Selecting another chip changes the active highlight and sets the denomination used for subsequent bets. Below the chips, show a centered muted current-bets line, initially empty. Add a full-width green gradient rounded "SPIN" button at the bottom, white bold lettering, initially disabled until at least one bet is placed. Clicking a category button adds the currently selected chip amount to that category's bet; multiple clicks accumulate. Display active bets in the status as category amounts such as "BLUES
0 ORANGES
5 REDS $5" and show the total in the current-bets line as "총 $...". Clicking SPIN deducts the total bet from the balance, disables interaction while spinning, then animates the wheel for about 3.8 seconds through 6–9 full rotations with a strong ease-out, randomly selecting one of the six wedges and bringing its center to the top. After the animation, pay the amount bet on the selected category multiplied by its multiplier (2x blue or 3x orange); a bet on an unselected category loses. Show "WIN! +$amount" in green or "NO WIN" in red briefly for about 1.6 seconds, then clear all bets and restore the normal status. Do not add red wheel wedges or other unimplemented features. Prevent spinning with no bets, and if the total exceeds the balance, show an insufficient-balance alert instead of spinning. The balance begins at 1000 and updates after each round. Also support Space to spin when not already spinning and R to clear bets. Keep the aesthetic flat 2D canvas/UI: crisp sans-serif text, dark navy background, saturated betting buttons, subdued slate controls, and the large cropped mechanical wheel dominating the upper half.

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