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Arcade › Button Boom
Press the button to stack clicks, passive machines, cursed multipliers, and boss tools across six shops. Bargain with strange shopkeepers, answer dialogue questions for admin skins, and hunt shady cosmetics from the black market.
Click the game above and it runs right here in your browser. No download, no installer, no account needed. Liam Bleske built it with Cinevva, so it works on a phone or a tablet too.
Nobody has said anything about Button Boom yet. Play it, then tell Liam Bleske what you would add next.
Button Boom was built by Liam Bleske with the Cinevva game creator: describe the game you want in chat, watch it get built, and play it in your browser minutes later.
Remix Button Boom opens the real game in the creator and forks its actual files, chat and design doc, so you start from the code rather than from a description.
Cinevva's analyzer read this game's design doc and its source, then wrote the brief below. "Make your own" hands it to the game creator as your opening message, so you start from a real spec rather than a one-line idea.
Create an incremental clicker game titled "Bakery Boom" (displayed at bottom of screen) with a warm beige/tan color scheme and cookie/bakery theming throughout. **Visual Layout & Camera:** - Fixed 2D overhead UI view with no scrolling - Large clickable cookie button (circular, tan with chocolate chip spots and glossy highlights) centered in the upper-left play area with text prompt "Click the cookie to start the bakery" overlaid on a brown banner - Right side: vertical scrollable shop panel with cream/beige background and brown borders - Bottom: game title "Bakery Boom" in large brown text with subtitle "Buy upgrades, stack production, and keep growing the bakery" - Soft warm gradient background (tan to cream) - Warm color palette: tans, browns, beiges, golds, with cream panels **Core Mechanics:** - Click the cookie button to earn "presses" (displayed as cookies in UI) - Each click generates cookies based on per-click value - Passive income generates cookies per second automatically - Cookie total, per-click value, per-second rate, and active multiplier displayed in stats card - Combo system: rapid clicking builds combo multiplier (up to 3x) that decays when stopping - Streak charge meter fills during rapid pressing - Critical presses: random 5x click chance with screen shake and enhanced feedback - Overdrive bonus: golden orb spawns randomly on screen, grants instant cookies + 2x production for 15 seconds when clicked **Upgrade Shop (Main Panel):** - Vertical list of purchasable upgrades with rounded card design - Each card shows: emoji icon, upgrade name, cost in cookies, description, "Owned: X" count - Two upgrade types: passive production (cookies/sec) and click power (cookies/click) - Examples: "Cursor" (+0.1 cookies/sec, 15 cookies, 🤖), "Grandma" (+1 cookie/sec, 100 cookies, 👵), "Press Engine" (+8/sec), "Button Factory" (+55/sec), "Heavy Spring" (+1/click), "Turbo Circuit" (+8/click) - Costs increase exponentially with each purchase (growth multipliers 1.15-1.3) - 13 core upgrades scaling from cheap (15 cookies) to expensive (billions) - Green highlight when affordable - Buy mode toggle: "Buy 1" or "Buy Max" button switches between single and bulk purchase - Progress bar at top shows progress toward next affordable upgrade **Additional Shop Tabs:** - "Skin Shop" tab with shady skin seller character (🕶️) offering premium button skins for cookies - "Black Market" tab (🕳️ character) selling cursed/illegal upgrades: Shadow Finger (+45 click), Smuggled Servo (+450/sec), Cursed Multiplier (+12% total output), Boss Sabotage (damages active boss), stolen blueprints, fake permits, admin leaks - "Magic Machines" tab (🧙 character) selling enchanted upgrades: Rune Press, Spell Spring, Mana Engine, Wish Machine (grants 60sec worth of production), Witch Press, Dragon Bellows, Portal Furnace - "Relics" tab (🏺 character) selling ancient artifacts with mixed click+passive bonuses - "Boss Vault" tab (🏆 character) selling boss-derived items: Phase Breaker (+8% mult), Attack Scanner, Trophy Hammer, Vault Overdrive - "Admin Terminal" tab with admin skins and special powers - "Secret Arcade" tab with mini games **Shopkeeper System:** - Each shop has unique shopkeeper face emoji and name displayed above shop items - Shopkeeper says contextual dialogue lines that rotate - "Talk" button opens multiple-choice dialogue questions - Correct answers reward bonus cookies and progress toward unlocking Admin skins (at 1, 4, 9, 16, 30 wins) - Secret code input field accepts codes like BREAD, SHADY, ADMIN, OVERDRIVE, BOSS, GLITCH for one-time rewards **Button Skins System:** - Clickable arrows to cycle through unlocked button skins - Skin name displayed with rarity tier (Common, Uncommon, Rare, Epic, Legendary, Mythic, Secret, Black Market, Admin, etc.) - Skins unlock from milestones: total cookies, upgrades owned, boss defeats, CPS thresholds, cores, contracts - Premium skins purchasable from Black Market tab - Examples: Classic Red, Gold Panic, Cyber Pulse, Frost Button, Void Switch, Core Reactor, Boss Trophy, Glitch Button, Nebula Crown - Visual appearance of cookie button changes per skin **Boss Battle System:** - "Boss" button in controls starts 30-second boss fight - Boss has HP bar with fill indicator, level, phase name, timer - Four phases based on remaining HP: Lock-On, Overclock, Shield Wall, Meltdown - During fight, normal clicks also damage boss HP (damage shown as -X in status) - Phase transitions add time, trigger screen shake, change damage rules - Boss attacks periodically: Shockwave (cuts combo, shrinks timer), Button Jam (weakens clicks), Guard Pulse (reduces damage heavily), Power Drain (pauses passive production) - Boss level and HP scale with player progression - Defeating boss grants large cookie bonus, raises boss level, triggers cooldown - Failing just starts shorter cooldown - Main button label changes to "BOSS" or "DODGE" during fight - Body classes change phases for visual feedback **Prestige System:** - "Core" button for prestige reboot when available - Costs: resets cookies and upgrades but grants permanent "cores" - Each core provides +8% permanent multiplier to all output - Core count and multiplier shown in badge - Cores calculated from total lifetime cookies generated - Keeps boss progress, contracts, and purchased items **Contract System:** - Rotating objective challenges shown in header - Examples: "Generate 10K total presses", "Own 25 upgrades", "Reach 500/sec", "Defeat 2 Boss Buttons" - Auto-completes and awards cookie bonus when met - Progress tracked with index **Stats Display:** - Cookie total (large number) - Per-click value - Per-second rate - Active multiplier (combo × overdrive) - Combo badge shows current combo multiplier - Streak meter percentage bar - Rank badge based on total cookies - Upgrade count badge - CPS badge - Core count with multiplier badge **Visual Feedback:** - Click spawns +X floating popup numbers at cursor position with particle crumbs (yellow/red) - Screen shake on critical hits and boss phase changes - Button press animation (scale down) - Vibration on mobile for clicks and events - Color-coded sound tones for different actions (triangle wave for purchases, sawtooth for errors) - Milestone text banner shows achievements and events - Achievement/objective text in header **Progression Milestones:** - Milestone text appears at: 100, 1K, 10K, 100K, 1M, 1B total cookies - Unlocks tracked for achievements (rank names based on total) **Save System:** - Auto-saves every 10 seconds - Manual "Save" and "Reset" buttons - Offline earnings calculated on return (up to 8 hours, capped) - localStorage persistence **HUD Elements:** - Top-left: game title card with stats - Center-left: large cookie button - Right: shop panel with tabs - Bottom controls: Save, Reset, Core, Boss, Buy Max toggle buttons - Floating overdrive bonus spawns randomly - Golden bonus timer when active - Boss panel with name, timer, HP bar, status text - Dialog choice box for shopkeeper questions - Secret code input terminal **Art Style:** - Flat 2D design with subtle gradients and shadows - Rounded corners on all UI panels and buttons - Cookie button has glossy 3D-like shading - Warm bakery color palette throughout - Emoji icons for all upgrades and shopkeepers - Clean sans-serif typography - Particle effects on clicks (cookie crumbs) - Smooth CSS transitions and animations