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Arcade › Closet Haul
Click the game above and it runs right here in your browser. No download, no installer, no account needed. smithjayshawn30 built it with Cinevva, so it works on a phone or a tablet too.
Nobody has said anything about Closet Haul yet. Play it, then tell smithjayshawn30 what you would add next.
Closet Haul was built by smithjayshawn30 with the Cinevva game creator: describe the game you want in chat, watch it get built, and play it in your browser minutes later.
Remix Closet Haul opens the real game in the creator and forks its actual files, chat and design doc, so you start from the code rather than from a description.
Cinevva's analyzer read this game's design doc and its source, then wrote the brief below. "Make your own" hands it to the game creator as your opening message, so you start from a real spec rather than a one-line idea.
Create a polished, responsive 2D dress-up/wardrobe game titled "Closet Haul ✨". Use a soft pastel fashion-app presentation: the page background is a white-to-pale-pink/pale-lavender diagonal gradient, with rounded white translucent panels, white borders, subtle purple shadows, dark plum text, and bright pink pill buttons. Layout: On desktop, center a full-height app with a header, a two-column main area, and a footer. The header is a rounded translucent white card. On the left show the large title "Closet Haul ✨" and subtitle "Pick a look, then show it off."; on the right show two rounded statistic pills: a coin icon and current coin count, initially 120, plus a sparkle icon and score, initially 0. The main area has a closet panel on the left and a character stage on the right. The closet panel contains three pill-shaped category tabs labeled "Tops", "Bottoms", and "Accessories", with the selected tab dark plum and the others pale lavender. Below, show a two-column scrollable grid of four rounded item cards for the active category. Each card has a colored rounded swatch with a large emoji, the item name, and its price in coins. The footer shows a status/message line on the left and a pink rounded "Finish haul" button on the right. On narrow mobile screens, stack the panels vertically, put the character stage above the closet, and keep the controls touch friendly. The main playable interaction is selecting clothing pieces. Start with the first item already selected in each category: Cloud tee, Denim skirt, and Bow bag. Keep a selected index for each category. When the player taps an item in the active category, update the illustrated girl immediately. If the tapped item is already selected, do not charge anything and display "Already wearing that one 💖". Otherwise, charge only the price difference from the currently selected item: subtract new item price minus old item price from the coin total. Reject the choice when this would make coins negative, leaving the outfit unchanged and displaying "That piece is out of budget 🪙". On a successful choice, update the selection, update score by max(2, round(12 - item price / 4)), display "[item name] added to the haul!", and give the stage a brief soft white flash/pulse. Use exactly these wardrobe categories and items, with each entry shown as name, emoji, swatch color, and price: Tops: Cloud tee ☁️ #ffd7e8 18; Berry hoodie 🍓 #cf8cff 24; Mint cardigan 🌿 #9fe7ca 22; Sunshine blouse 🌼 #ffd45e 20. Bottoms: Denim skirt 🫐 #729bd9 26; Pink shorts 🍬 #ff9ac2 20; Comfy joggers ☕ #b9a9c8 18; Star jeans ⭐ #6e7cc4 30. Accessories: Bow bag 🎀 #ff86b8 16; Heart shades 💗 #8bd5ff 14; Flower crown 🌸 #f4a6d7 12; Sparkle earrings ✨ #ffe17d 10. The stage is a large rounded panel with a radial white/pale-pink/lavender background and a faint oval ground shadow. Draw a simple front-facing, centered, full-body cartoon girl using clean flat vector/canvas shapes, with no detailed scenery: dark plum circular hair, peach face, two rounded side hair sections framing the face, tiny dark eyes, a curved pink smile, and two pink circular cheeks. Place the currently selected accessory as its emoji above/on the hair. Draw the selected top as a large rounded rectangle in its swatch color, selected bottom as a simple two-legged tapered garment shape in its swatch color, peach rounded arms at both sides, peach lower legs, and white oval shoes. Keep the proportions and simple icon-like look of the reference: head at top, torso in the middle, blue/pastel clothing below, with the character scaled to fit the responsive stage. Add the stage hint overlay "Tap pieces to style her" in a small translucent white rounded pill near the bottom-left. The Finish haul button adds 15 to the score and updates the message: if the resulting score is greater than 45, show "Runway ready! This haul is a 10/10 ✨"; otherwise show "Cute choices! Add one more piece for extra sparkle 💫". Trigger the same brief stage pulse when finishing. The experience is a lightweight touch-friendly dress-up interaction: there are no enemies, timer, movement controls, levels, or other gameplay systems; the goal is to build a look within the coin budget and finish the haul.