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Arcade › Quiz Orbit
Click the game above and it runs right here in your browser. No download, no installer, no account needed. gamorton14 built it with Cinevva, so it works on a phone or a tablet too.
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Quiz Orbit was built by gamorton14 with the Cinevva game creator: describe the game you want in chat, watch it get built, and play it in your browser minutes later.
Remix Quiz Orbit opens the real game in the creator and forks its actual files, chat and design doc, so you start from the code rather than from a description.
Cinevva's analyzer read this game's design doc and its source, then wrote the brief below. "Make your own" hands it to the game creator as your opening message, so you start from a real spec rather than a one-line idea.
Create a responsive full-screen multiple-choice trivia game titled “Quiz Orbit.” Use a dark futuristic space presentation: a nearly black/deep navy background with subtle radial blue glow, a Three.js-style 3D scene behind the interface containing a faceted glowing blue planet centered behind the quiz card, a pale cyan torus ring orbiting/angled around it, four small floating colored orbs on polygonal pedestal columns around the scene, and many tiny white stars. Animate the scene continuously: slowly rotate the planet/group and ring, gently bob the orbs, drift/rotate the star field, and make the camera subtly sway while looking toward the planet. Keep the game interface as crisp HTML layered above the canvas, with a translucent dark glass aesthetic, blue-violet borders, rounded corners, and bright blue controls. At the top-left show the large heading “Quiz Orbit” and subtitle “Answer fast. Build streak. Beat the clock.” Beneath/alongside it show four compact translucent stat panels labeled Score, Streak, Time, and Q. Score and streak start at 0; Time is a countdown beginning at 60 seconds (it may display a lower value depending on when the screenshot is captured); Q shows progress such as “1 / 10.” Center the lower portion with a wide rounded translucent question card. It contains an uppercase blue category label, the question in large bold text, four answer buttons arranged in a 2-column grid on desktop and a single column on narrow screens, plus feedback text underneath. On mobile, stack the header and make the stats a 2-by-2 grid; keep the card within screen width. Gameplay: on reset, shuffle a fixed pool of easy general-knowledge questions and select 10 distinct questions for the run. Present one question at a time with exactly four answers. Include questions/categories like Red Planet—Science, largest ocean—Geography, animal that says meow—Animals, yellow curved fruit—Food, Millennium Falcon film—Movies, gas plants absorb—Nature, red plus blue—Colors, bat and bases—Sports, black-and-white-key instrument—Music, and Mona Lisa artist—Art; the corresponding correct answers are Mars, Pacific Ocean, Cat, Banana, Star Wars, Carbon Dioxide, Purple, Baseball, Piano, and Leonardo da Vinci. Other entries can include simple language, everyday life, places, and weather questions. The player selects by mouse or touch. Prevent multiple selections for the same question and disable all answer buttons after selection. When correct, mark the chosen button green, increase streak by 1, award score equal to 100 plus 25 times the new streak, and add 3 seconds to the timer capped at 60. Show feedback like “Correct — streak xN. +N points.” When wrong, mark the selected button red, reveal the correct answer in green, reset streak to 0, subtract 3 seconds without going below zero, and show feedback such as “Wrong — the answer was [correct answer].” Advance automatically after a short roughly 0.9-second delay. End the run after 10 answered questions or when the countdown reaches zero. On completion or timeout, disable answers, show final-score feedback (“Run complete. Final score: …” or “Clock hit zero. Final score: …”), and reveal a “Play Again” restart button. The restart button starts a fresh shuffled 10-question run. Use smooth hover lift/brightness effects on buttons, blue gradient answer buttons normally, green correct state, and pink/red wrong state. Do not add unrelated game modes or controls.