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Mas Bro Farm

  • 2d
  • mobile
  • casual
  • farming
  • idle
  • simulator
0
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How to play

Click the game above and it runs right here in your browser. No download, no installer, no account needed. dongodongkrak882 built it with Cinevva, so it works on a phone or a tablet too.

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Make your own game

Mas Bro Farm was built by dongodongkrak882 with the Cinevva game creator: describe the game you want in chat, watch it get built, and play it in your browser minutes later.

Remix Mas Bro Farm opens the real game in the creator and forks its actual files, chat and design doc, so you start from the code rather than from a description.

Read the build brief for Mas Bro Farm

Cinevva's analyzer read this game's design doc and its source, then wrote the brief below. "Make your own" hands it to the game creator as your opening message, so you start from a real spec rather than a one-line idea.

Recreate “Mas Bro Farm” as a mobile-first, portrait 2D casual farming game in a single vertically constrained app viewport (maximum width about 520px), with a warm, playful illustrated UI and no scrolling page overflow except the main content area. Use a soft peach/orange sky background across the upper portion and pale green grass across the lower portion, with cream paper-like cards, dark purple-brown text, rounded corners, thick subtle bottom/drop shadows, and large emoji-style icons. The top bar should show a sprout icon and the title “Mas Bro Farm” on the left, and two compact cream currency cards on the right: a silver coin marked “S” with the current Silver amount and a gold coin marked “G” with the current Gold amount. Start with 500 Silver and 0 Gold. Tapping the Gold balance opens the withdrawal modal.

The default screen is Garden. Beneath the header, show a centered hero title “🌾 Garden” and subtitle “Plant, wait, harvest — grow your silver stash.” Then show a cream rounded garden panel containing a 3-by-3 grid of nine square plots. Empty plots are brown soil-colored rounded squares with a large centered plus sign. Tapping an empty plot costs 50 Silver and changes it into a planted plot with a green background, an oval striped brown soil patch, and a small stylized sprout. Each planted crop takes 5 seconds to grow in real time, including while the app is not open if timestamps are persisted. While growing, tapping it shows a toast such as “Growing... 3s left”; the garden status reports how many crops are growing. Once ready, enlarge/brighten the sprout and display a cream “HARVEST” label over the bottom of the plot. Tapping a ready crop removes it and awards 120 Silver, with a toast “+120 Silver Coins harvested!”. The garden status should say “Tap an empty plot to plant.” when empty, or “N crop(s) ready to harvest!” when crops are ready. Include a small cream tip panel reading: “Each seed costs 50 Silver. Harvest a ready crop for 120 Silver.” If the player lacks 50 Silver, do not plant and show “Need 50 Silver Coins to plant.”

Provide a fixed bottom navigation bar with three equal rounded buttons: active green “🌾 Garden”, “🦫 Capybara”, and “💌 Invite Friends”. The active button uses green fill and light text; inactive buttons are cream. Switching tabs changes the active screen without changing the header or balances.

The Capybara screen has a centered hero title “🦫 Capybara” and subtitle “Mas Bro is waiting by the pond.” Its cream panel contains a large oval blue pond with a darker teal border and subtle horizontal water stripes, two simple green lily pads, and a large chunky brown capybara named Mas Bro centered in the pond. Draw the capybara with a rounded body, separate lighter muzzle/head shape, small ears, simple dot/whisker-like face, and a subtle shadow. Under the pond, display “Mas Bro” and a full-width orange button: “🥕 Feed Mas Bro — 100 Silver → +25 Gold”. Tapping it spends 100 Silver and adds 25 Gold, updates the balances, changes the status to “Mas Bro munches happily! +25 Gold Coins”, and shows a toast “+25 Gold Coins from Mas Bro!”. If insufficient Silver, show “Need 100 Silver Coins to buy food.”

The Invite Friends screen has a centered hero title “💌 Invite Friends” and subtitle “Share your farm and get a starter bonus.” Its cream card displays a farmer/couple emoji illustration, heading “Bring your farm crew”, explanatory text about copying an invite link for a one-time bonus of 500 Silver Coins, and an orange button labeled “🔗 Open Invite Link”. Tapping the button opens a centered cream modal over a translucent dark purple backdrop. The modal has a close X, heading “💌 Invite Friends”, text explaining that this is a pretend link and copying it gives a one-time +500 Silver bonus, the visible fake URL “https://masbro.farm/invite/masbro-pond-42”, and a green action button labeled “Copy Link +500 Silver”. Tapping it may copy the text to the clipboard, awards 500 Silver only once, persists the claimed state, changes the button to “Copied ✓”/“Bonus Claimed ✓”, and shows “+500 Silver Coins!”.

Tapping the Gold balance opens another modal titled “💸 Withdraw / Tarik Saldo”. Explain that this prototype simulates a payout and no real transfer is made. Offer three selectable wallet buttons, DANA selected initially, plus OVO and GoPay. Show “Available: N Gold Coins” and a green “Withdraw Gold” button. Selecting a wallet visibly highlights it. Tapping Withdraw sets Gold to zero, closes the modal, and shows a toast such as “Simulated payout sent to DANA!”. Tapping outside a modal or its close button dismisses it.

Use touch/pointer-friendly controls with pressed-state movement and brief dark toast notifications near the top. Persist Silver, Gold, the nine plot states/timestamps, and whether the invite bonus was claimed using browser local storage, so reloads retain progress. Keep the visual style flat and friendly: peach #ffd8ab-like sky, pale green #a9d58c-like ground, cream #fff6dd cards, green #6dbb68 buttons, orange feed/invite actions, blue pond, dark purple-brown typography, rounded 10–16px corners, and subtle 3–4px shadows. Do not add combat, levels, additional crops, multiplayer, real payments, or features beyond this small planting, capybara feeding, invitation, and simulated withdrawal loop.

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