Appearance
Arcade › Legendarium
Click the game above and it runs right here in your browser. No download, no installer, no account needed. UBALDE, FRANCIS KAHLIL R. built it with Cinevva, so it works on a phone or a tablet too.
Nobody has said anything about Legendarium yet. Play it, then tell UBALDE, FRANCIS KAHLIL R. what you would add next.
Legendarium was built by UBALDE, FRANCIS KAHLIL R. with the Cinevva game creator: describe the game you want in chat, watch it get built, and play it in your browser minutes later.
Remix Legendarium opens the real game in the creator and forks its actual files, chat and design doc, so you start from the code rather than from a description.
Cinevva's analyzer read this game's design doc and its source, then wrote the brief below. "Make your own" hands it to the game creator as your opening message, so you start from a real spec rather than a one-line idea.
Create a responsive browser-based educational sandbox game titled “Legendarium,” implemented as a single-page app with client-side state and no external services. Use a dark navy-to-blue radial gradient background, subtle oversized star decoration, gold accents, translucent blue panels with rounded corners, soft shadows, white/cream Georgia-style serif headings, and compact sans-serif body text. The top bar should show a circular gold star emblem, the word LEGENDARIUM, and the subtitle “Learn · Imagine · Create · Share · Endure.” Main menu: show a large hero card with the eyebrow “The creative edutainment sandbox,” huge LEGENDARIUM title, description “Turn knowledge into quests, practice into confidence, and ideas into something you can share,” and buttons for Game Mode, Lesson Mode, and Legendarium Studio. Beside/below it show a philosophy panel titled “The Legendarium Philosophy,” pills Learn, Imagine, Create, Share, Endure, a “The Legendarium Loop” section explaining: “Learn a concept, test it, practise with purpose, then create, edit, review, revise, publish, and preserve your work,” the quote “Every answer is a doorway to a better question,” plus Profile and Settings buttons. Game Mode: display a grid of challenge cards: Spelling Bee (fully playable), Vocabulary Bee, Quiz Bee, Matching, Name Bee, True or False, Language Bee, Art / Drawing, Writing / Texting, and Multiple Choice. Each card has an emoji icon and short description. Selecting a challenge opens player-mode selection with Practice, Solo, Duel, Truel, Quadruel, Melee, Server Tournament, and World Tournament. The first six are local modes; the two tournament options must visibly explain that online servers/infrastructure are unavailable and, if selected, show an alert rather than pretending to connect. For the playable Spelling Bee, allow the selected mode to lead into the quiz. Spelling Bee: create a question card showing question number out of 4, current mode, and score. Present these four questions in order, each with four choices and one correct spelling: “Which spelling is correct?” beautiful choices beautifull, beautiful, beutiful, beautifal; “Choose the correctly spelled word.” necessary choices neccessary, necessary, necessery, nesessary; “Which spelling names our natural surroundings?” environment choices enviroment, environmint, environment, enviornment; “Select the correct spelling.” rhythm choices rythm, rhythym, rhythm, rithum. When a choice is clicked, disable all answers, highlight the correct answer green, highlight an incorrect selected answer red and dim the others, update the score for correct answers, and show feedback with CORRECT or NOT QUITE, the correct answer where relevant, and a short hint. Hints are: beautiful comes from beauty + -ful and has one final l; necessary has one c and two s; environment contains environ + ment; rhythm is remembered by “rhythm helps your two hips move.” Include a visual side panel that changes from a 🔤 word-waiting state to a 💡 answer-insight state. Proceed through questions and finish on a results screen showing score out of 4, encouragement, Play Again, Game Mode, and Main Menu. Lesson Mode: provide navigation buttons for Wiki Mode, Tutorial Mode, Scanner Mode, and AI Mode. The main lesson page has a topic search field, Search lessons button, and subject cards: Sci-Tech (energy), Journalism, Mathematics, and Literature. Exact searchable local lessons are Noun, Energy, Fraction, and Headline. A found lesson should be rendered in a white lesson box with subject tag, title, Definition, Usage, Example, Thesaurus with synonyms and antonyms, and Etymology, and count the lesson as completed. Use these exact lesson facts: Noun—“A noun is a word that names a person, place, thing, or idea.”; Energy—“Energy is the capacity to do work or cause change.”; Fraction—“A fraction represents a part of a whole using a numerator and denominator.”; Headline—“A headline is a title that summarizes the main point of a news story.” Include the fuller usage, examples, synonyms, antonyms, and etymologies represented in the source game. Tutorial Mode: show a guided learning path with four steps (select a subject and lesson, read explanation/example, answer practice, use feedback to revise) and a Start practice button; its local checkpoint should explain that a noun names a thing or idea. Scanner Mode must be honest: explain that camera/image recognition is not connected, provide a textarea where users can type/paste a term, and match exact terms to the local lesson library. AI Mode must be honest too: state that no external AI connection is active, provide a local tutor chat, and answer that recognized lesson concepts can be opened in Wiki Mode while other questions receive a local-demo limitation message. Legendarium Studio: use a light editor area contrasting with the dark app shell. Include toolbar buttons Elements, Text, Templates, Effects, Audio, Save, Delete, Publish, and Settings. Show a large white dashed-border canvas. Text adds an editable-looking “New idea” element; Elements adds a diamond shape; Templates replaces the canvas with “My Legend” and “Learn. Imagine. Create.”; each element is positioned on the canvas and can be clicked to select with a purple outline, then deleted. Effects and Audio should honestly display that those tools are reserved for a later expansion, without claiming functionality. Save stores a local project named “My first Legendarium project” in browser local storage and confirms it locally. Publish opens a Publish Work screen. Publish Work: show fields for number of copies with minus/plus controls clamped from 1 to 99, app destination (Legendarium Library or Local browser export), optional website/project label, and color (Vibrant or Black-and-white), plus a notice that no external upload is claimed. Publish / Export leads to a confirmation screen saying WORK EXPORTED SUCCESSFULLY and that the project was prepared as a local browser export; include a return-to-Studio button and a preview of the current studio elements. Also implement Profile with display name “Legendarium Learner,” completed lesson count, Spelling Bee best score, and saved project count. Settings should have Sound and music and Visual effects checkboxes and a Reset progress button that clears saved lessons/projects after confirmation. Include consistent Back navigation across screens, responsive layouts that collapse grids/columns on narrow screens, hover lift effects on buttons/cards, and persist saved state through localStorage. Do not add online multiplayer, camera recognition, real AI, external uploads, audio tools, or unsupported game mechanics; label these limitations explicitly.