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Football Dynasty

  • sports-management
  • football
  • simulation
  • strategy
  • dashboard
  • browser-game
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How to play

Click the game above and it runs right here in your browser. No download, no installer, no account needed. Jelte Buijks built it with Cinevva, so it works on a phone or a tablet too.

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Make your own game

Football Dynasty was built by Jelte Buijks with the Cinevva game creator: describe the game you want in chat, watch it get built, and play it in your browser minutes later.

Remix Football Dynasty opens the real game in the creator and forks its actual files, chat and design doc, so you start from the code rather than from a description.

Read the build brief for Football Dynasty

Cinevva's analyzer read this game's design doc and its source, then wrote the brief below. "Make your own" hands it to the game creator as your opening message, so you start from a real spec rather than a one-line idea.

Create a responsive browser-based football club management simulation titled “Football Dynasty”, presented as a polished Dutch-language owner/manager dashboard rather than an on-field action game. Use a dark navy/charcoal interface with near-black background, slate-blue panels and borders, vivid green for positive actions, gold for money/highlights, blue for secondary stats, and red for warnings. The layout has a collapsible-looking left sidebar, top header, scrollable main content, modals, and toast notifications. Use CSS-generated shapes and gradients rather than external art: the Football Dynasty brand has a green faceted shield crest marked “FD”; the club is Rotterdam Harbor (RH), with a gold badge; the manager avatar is a gold/brown circle marked “JD”. The initial season is 2026/27, club reputation 74, transfer budget €42.6M, cash €58.3M, morale 78%, fitness 87%, and club record 7 wins, 3 draws, 2 losses, 24 points, +8 goal difference, currently 5th.

Main navigation in the sidebar (Dutch labels) must include Dashboard, Selectie, Transfermarkt, Tactiek, Stadion, Financiën, Competitie, and Nationaal Team. The top bar shows “Clubkantoor / [current page]”, reputation, season, and manager avatar. Keep the interface component-based with reusable cards, metric tiles, panels, buttons, progress bars, player rows, tables, transfer cards, upgrade blocks, and modal dialogs.

Dashboard: show the title “Club-dashboard” and subtitle about leading Rotterdam Harbor to the top. Include buttons for “Volgende speeldag” simulation and “Club wisselen”. Show four metric cards for transfer budget, club cash, team reputation, and league position. Show a next-match panel for Rotterdam Harbor vs Brighton Crown at home, matchday 13 at 20:45, with badges, VS display, and recent form icons W/W/G/W/V; include a “Wedstrijd spelen” button. Show club momentum bars for morale, fitness, and supporters (84%), plus tip text about facilities. Show recent club news (scouting report, contract talks with Luca Moretti, stadium support) and top performers Luca Moretti and Pavel Smit with positions, ages, ratings/forms and output labels.

Squad page: show team average, monthly wages and average age metrics, then a clickable first-team roster. Include these players and data: Milan Vermeer GK 28 rating 78 potential 80; Dario Montesi CB 31/77/77; Jonas Kappel CB 24/75/84; Sander Noor LB 22/74/83; Ruben Costa RB 27/76/79; Elias Brandt CM 26/81/86; Nico Daal CM 20/72/88; Oskar Lind CAM 29/83/84; Tariq El Amrani LW 23/79/87; Mats de Boer RW 25/76/82; Luca Moretti ST 30/85/85; Pavel Smit ST 19/68/86. Each row shows initials avatar, position, age, potential, rating, form and market value. Clicking a player opens a profile modal with rating, potential, market value, wage and form. “Teamtraining” raises morale by 4 (up to 99) but lowers fitness by 2.

Transfermarkt: show active transfer window (23 days, deadline 31 August), 2 players attracted, and €6.8M net spending. Display available players: Andre Silvares ST 25 rating 80 potential 85 value €21.5M wage €0.15M; Kaito Mori RW 21/74/89/€13.8M/€0.07M; Marek Varga CDM 28/79/80/€14.2M/€0.11M; Theo Janssen CB 23/76/84/€11.4M/€0.08M; Luis Barrera GK 20/70/82/€5.3M/€0.035M. Each has an “Onderhandelen” button opening a modal with low offer at 85% of asking price, fair offer at 100%, high offer at 108%, or cancel. Successful purchase subtracts from transfer budget, adds the player and removes them from the market; insufficient funds show a toast. Include actions for scouting Portugal, refreshing shortlist, setting “winger & depth” priority, and upgrading scouting network for €3M.

Tactics: show a large stylized green football pitch with gold border, white markings, center line/circle, and circular player markers for a 4-3-3. Position markers for goalkeeper, four defenders, three midfielders, two wingers and striker, using abbreviated player labels. Beside it show formation select options 4-3-3, 4-2-3-1, 3-5-2 and playing style options Gebalanceerd, Hoge druk, Balbezit, Counter. Display expected control, defensive stability 74, attacking threat 81, and medium fatigue risk. Saving the plan updates formation/style, raises morale by 2, and shows a toast. Match simulation chance is affected by selected-player average rating, morale, and a +3 effect for Hoge druk.

Stadion & ontwikkeling: show capacity 28,500, level 2, facilities 61%, matchday income €1.8M, supporters 24.1K and 92% attendance. Include a stylized Harbor Park stadium visualization made from radial gradients and a gold elliptical stadium ring, with name-rights text “Harbor Group Stadium” and next renovation €7.5M. Show investment projects: North Stand expansion for €7.5M (+2,500 capacity and +€0.4M matchday), Performance Lab for €5.2M (+8% recovery and +4 youth potential), and Fan zone & horeca for €3.8M (+€0.7M commercial income). Successful investment subtracts from transfer budget and updates capacity, facilities or cash; insufficient budget is disabled or produces a toast.

Finances: show club cash €58.3M, monthly wages €2.0M, transfer budget, and €12M debt with repayment in 18 months. Include a CSS bar-chart-style cashflow panel for 12 weeks and a monthly overview with ticket sales +€2.1M, sponsorship +€1.4M, merchandising +€0.6M, salaries -€1.9M, youth/scouting -€0.4M and stadium maintenance -€0.3M. “Sponsor onderhandelen” adds €2.2M cash and 1 reputation.

Competitie: show league form 7W 3G 2V, goal difference +8, championship chance 8.4%, and a standings table: Northbridge City 31 points, Valencia Azul 28, Capital United 26, Westhaven Rovers 25, Rotterdam Harbor 24, Brighton Crown 21, Lakewood 1908 19, Milanova FC 17. Highlight Rotterdam Harbor. Show upcoming matches versus Brighton Crown at home, Milanova FC away in KNVB Shield, and Lakewood 1908 away, plus an owner target of Top 4. “Simuleer volgende speelronde” increments week and played matches, computes win/draw/loss from squad strength, morale and style, updates wins/draws/losses, points, goal difference, last result, cash (+€1.8M), and fitness (-4, minimum 60), then gives a toast.

National Team: create a separate Netherlands career section showing rank #18, coach J. de Vries, goal WK 2028 and qualification group B. Show selected national players from the roster and group standings: Netherlands 16 points, Denmark 13, Croatia 10, Georgia 7, Cyprus 2. A “Volgende interland” button simulates a 2–0 Netherlands win, changes FIFA rank to 17, and notifies the user. Explain that club and stadium management is unavailable in this career.

Matchday: the “Wedstrijd spelen” button opens a match screen for Rotterdam Harbor vs Brighton Crown at Harbor Park. Show a large striped green pitch with gold border and white lines, player markers, scoreboard initially 0—0, minute 0’, and a right-side Live coaching panel. Controls: “Speel volgende fase”, “Tactiek aanpassen”, and “Wissel doorvoeren”. Each phase advances the match by a random 5–18 minutes and produces commentary such as Harbor controlling midfield, a big chance, a Moretti goal, or a Brighton transition goal. Update score and minute; at 90+ mark the match done, save last match, update league record/points/goal difference and reduce fitness by 5. Match tactics toggle between Hoge druk and Counter, while substitution shows “Smit komt voor Daal”.

All actions should be clickable and stateful in one-page-app style: navigation rerenders the current screen, modal overlays support transfers and player profiles, and toast messages confirm actions. Make it responsive: collapse sidebar labels on narrower screens, stack major two-column panels on mobile, and retain readable metric cards. Do not add unrelated gameplay modes, 3D action football, invented graphics, or features beyond this management dashboard and its described simulation systems.

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