A crowd at your booth.
Their emails in your CRM.
A custom game does what a banner can't: attendees scan a QR code, play on their own phones, and chase a live leaderboard people stop to watch. No app, no install. Most projects land between $900 and $2,000, and you know your exact price before you pay a cent.
Quote in a day · Nothing charged until you accept · Full refund if you're not happy
A real deliverable, playable in your browser right now. Full screen ↗
Three games we'd run at your next event
Concept builds for fictional brands, live and playable right now. Play them exactly as your attendees would. Your version carries your logo, your prize, and your lead list.
Trade shows & exposThe booth magnet
An attendee scans the QR on your counter. Sixty seconds of gameplay on their phone, and their score lands on the big screen facing the aisle. The email ask comes after the run, when they want their name on the board. The prize locks at 5 PM, the board resets every show day, and you walk away with every lead in a spreadsheet.
Keynotes & all-handsThe keynote moment
The MC says "phones out." A QR fills the big screen, and every phone in the room becomes a controller for one craft the whole audience steers together. When the room rallies, the controls snap into sync and the place gets loud. Ninety seconds, one shared score, and your opening has a heartbeat.
Launches & dev conferencesThe product, playable
Your product turned into its own game. For a fictional cloud company we made load balancing something you feel: route the surge, dodge the redline, beat the timer. Visitors leave your booth having played your pitch instead of hearing it. It works for anything with a mechanic hiding inside.
Judge the quality yourself
Concept demos we built on spec for fictional events. Every one carries a real mechanic, not a logo pasted on a template: a booth leaderboard that captures the lead after the run, a whole room steering one game from their phones, a game made out of what the company actually sells. Play them. That's the point.
Everything on this page was built by Cinevva, the studio behind the Cinevva engine and the arcade. The demos aren't a licensed portfolio: we made each one ourselves, and every commissioned game is reviewed by the same team before it reaches you.
What people order

Events
A booth game, keynote moment, quiz, race, or challenge for your conference, stream, or party. Everyone plays at once from their own phone.

Marketing & promo
A branded minigame for a campaign or product launch. Players share a link or scan a QR code, and the game carries the offer.

Teaching
A playable explainer for a course, classroom, or training session. Interactive beats a slideshow every time.

Gifts
A personalized game for a birthday, wedding, or anniversary. A game where the hero is your best friend is a gift nobody forgets.
Something else? If it fits in a browser, tell us about it and we'll say honestly whether we can build it well. New to this? Read what makes a booth game capture leads.
How it works
1Describe it
A few sentences in the form below. We reply within a day with a price and timeline.
2Accept the quote
You're not charged anything until you do.
3We build
A developer from our vetted pool, matched to your project. Days, not months.
4Play, then approve
We hold your payment and release it only when you're happy. Revisions or a full refund if you're not.
Payment on hold until you approve. Your payment sits safely on hold while the work happens. The developer is paid only when you approve the result.
What it costs
Our developers build with AI-assisted tools we made ourselves, so the hours drop and the savings are yours. It's also why the demos above exist: we can build a concept on spec and let you play it before you commit a cent. Ask any studio for that and you'll get a slide deck.
Questions
Who builds my game?
A developer from our vetted pool of professional game devs. We match each project to a developer whose strengths fit it, and every project is reviewed by our team before it reaches you.
How long does it take?
Simple games ship in under a week. You get a real timeline with your quote.
Can it be ready before my event?
Tell us the date in the form and we quote around it. Booth games ship in about a week, and we won't take the job if we can't hit your date.
Who owns the game?
You do. You paid for it, it's yours.
Can it live on my domain?
Yes. Embed it on your site or link to a hosted page, whichever fits.
What if I don't like it?
You review the game before your payment is released. We revise until you're happy or refund you in full.
Get your quote
Free, usually within a day. No charge until you accept it. If it's for an event, tell us the date.
Prefer email? [email protected]
Scene artwork is illustration, not photos of client events. Concept demos are for fictional brands and aren't affiliated with any real company. Want to see more? Browse the Cinevva Arcade.
Every commission runs on our Studio Services Terms. When a game collects attendee data, our Data Processing Terms apply too. Using your own vendor agreement instead? Send it over.