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Custom games for events & brands

A crowd at your booth.
Their emails in your CRM.

A custom game does what a banner can't: attendees scan a QR code, play on their own phones, and chase a live leaderboard people stop to watch. No app, no install. Most projects land between $900 and $2,000, and you know your exact price before you pay a cent.

Quote in a day · Nothing charged until you accept · Full refund if you're not happy

VANTA GRIDOur trade-show booth concept. The attendee plays on their phone, their score hits the aisle screen.

A real deliverable, playable in your browser right now. Full screen ↗

No install·Loads in seconds·Works on any phone·You own the game·Payment held until you approve

Three games we'd run at your next event

Concept builds for fictional brands, live and playable right now. Play them exactly as your attendees would. Your version carries your logo, your prize, and your lead list.

Illustration of a trade show booth: visitors raise their phones while a leaderboard glows on the booth screenTrade shows & expos

The booth magnet

An attendee scans the QR on your counter. Sixty seconds of gameplay on their phone, and their score lands on the big screen facing the aisle. The email ask comes after the run, when they want their name on the board. The prize locks at 5 PM, the board resets every show day, and you walk away with every lead in a spreadsheet.

From $900 · ready in about a week▶ Play the booth concept
Illustration of a keynote hall: an audience holds up glowing phones, one game on the stage screenKeynotes & all-hands

The keynote moment

The MC says "phones out." A QR fills the big screen, and every phone in the room becomes a controller for one craft the whole audience steers together. When the room rallies, the controls snap into sync and the place gets loud. Ninety seconds, one shared score, and your opening has a heartbeat.

From $1,400 · we script the moment with you▶ Play the keynote concept
Illustration of a developer booth: engineers watch a rack-and-load-bars game on a wall screenLaunches & dev conferences

The product, playable

Your product turned into its own game. For a fictional cloud company we made load balancing something you feel: route the surge, dodge the redline, beat the timer. Visitors leave your booth having played your pitch instead of hearing it. It works for anything with a mechanic hiding inside.

From $1,200 · built around what you sell▶ Play the product concept

Judge the quality yourself

Concept demos we built on spec for fictional events. Every one carries a real mechanic, not a logo pasted on a template: a booth leaderboard that captures the lead after the run, a whole room steering one game from their phones, a game made out of what the company actually sells. Play them. That's the point.

Everything on this page was built by Cinevva, the studio behind the Cinevva engine and the arcade. The demos aren't a licensed portfolio: we made each one ourselves, and every commissioned game is reviewed by the same team before it reaches you.

What people order

Illustration: raised phones and confetti around a glowing event scoreboard

Events

A booth game, keynote moment, quiz, race, or challenge for your conference, stream, or party. Everyone plays at once from their own phone.

Illustration: a reward ticket popping out of a phone game next to a megaphone

Marketing & promo

A branded minigame for a campaign or product launch. Players share a link or scan a QR code, and the game carries the offer.

Illustration: an open book releasing puzzle pieces toward a graduation cap

Teaching

A playable explainer for a course, classroom, or training session. Interactive beats a slideshow every time.

Illustration: a gift box opening into a tiny game world with a heart

Gifts

A personalized game for a birthday, wedding, or anniversary. A game where the hero is your best friend is a gift nobody forgets.

Something else? If it fits in a browser, tell us about it and we'll say honestly whether we can build it well. New to this? Read what makes a booth game capture leads.

How it works

Illustration: a message bubble with a brief, and a paper plane flying out1

Describe it

A few sentences in the form below. We reply within a day with a price and timeline.

Illustration: a quote sheet with a price tag and an accept button being clicked2

Accept the quote

You're not charged anything until you do.

Illustration: blocks assembling into a small game world on a platform3

We build

A developer from our vetted pool, matched to your project. Days, not months.

Illustration: a finished game on screen with an approval check4

Play, then approve

We hold your payment and release it only when you're happy. Revisions or a full refund if you're not.

Payment on hold until you approve. Your payment sits safely on hold while the work happens. The developer is paid only when you approve the result.

What it costs

$900+Booth game, ready in about a week
$1,000–2,000Campaign build with custom art
Exact quoteBefore you pay anything

Our developers build with AI-assisted tools we made ourselves, so the hours drop and the savings are yours. It's also why the demos above exist: we can build a concept on spec and let you play it before you commit a cent. Ask any studio for that and you'll get a slide deck.

Questions

Who builds my game?

A developer from our vetted pool of professional game devs. We match each project to a developer whose strengths fit it, and every project is reviewed by our team before it reaches you.

How long does it take?

Simple games ship in under a week. You get a real timeline with your quote.

Can it be ready before my event?

Tell us the date in the form and we quote around it. Booth games ship in about a week, and we won't take the job if we can't hit your date.

Who owns the game?

You do. You paid for it, it's yours.

Can it live on my domain?

Yes. Embed it on your site or link to a hosted page, whichever fits.

What if I don't like it?

You review the game before your payment is released. We revise until you're happy or refund you in full.

Get your quote

Free, usually within a day. No charge until you accept it. If it's for an event, tell us the date.

Scene artwork is illustration, not photos of client events. Concept demos are for fictional brands and aren't affiliated with any real company. Want to see more? Browse the Cinevva Arcade.