Safari 26 ships WebGPU support by default
Safari 26 marks Apple's full commitment to WebGPU, enabling it by default across all Apple platforms.
What's included
- macOS Tahoe (macOS 26)
- iOS 26 and iPadOS 26
- visionOS 26
Why it matters
Safari was the last major browser to ship WebGPU support. With this release, web games can target WebGPU across essentially all modern browsers without feature detection fallbacks for most users.
For web game developers
- Test your WebGPU games on Safari/WebKit
- Apple's Metal backend may have different performance characteristics than D3D12/Vulkan
- Mobile Safari now supports compute shaders