Skip to content

Arcade › Demokrasi Gecesi

Demokrasi Gecesi

  • 3d
  • exploration
  • walking-sim
  • collectathon
  • educational
  • peaceful
  • third-person
0
Remix it Discord

0 plays

How to play

Click the game above and it runs right here in your browser. No download, no installer, no account needed. Elif Ebrar Mendeş built it with Cinevva, so it works on a phone or a tablet too.

Discussion

Nobody has said anything about Demokrasi Gecesi yet. Play it, then tell Elif Ebrar Mendeş what you would add next.

Make your own game

Demokrasi Gecesi was built by Elif Ebrar Mendeş with the Cinevva game creator: describe the game you want in chat, watch it get built, and play it in your browser minutes later.

Remix Demokrasi Gecesi opens the real game in the creator and forks its actual files, chat and design doc, so you start from the code rather than from a description.

Read the build brief for Demokrasi Gecesi

Cinevva's analyzer read this game's design doc and its source, then wrote the brief below. "Make your own" hands it to the game creator as your opening message, so you start from a real spec rather than a one-line idea.

Create a playable third-person 3D exploration game titled “Demokrasi Gecesi” (Turkish UI). The theme is a peaceful commemorative walk for 15 Temmuz: “15 Temmuz için şiddetsiz, tarihî bir anma yürüyüşü.” Use a dark navy nighttime scene with fog, a large flat paved ground, and a lighter circular democracy plaza in the center. Populate the outskirts with a few suburban-style buildings and stylized low-poly trees, and include a short row of road pieces near the starting area. Use cool moon/sky lighting with a warm light near the plaza. The visual style should be clean, low-poly, restrained, and atmospheric rather than realistic or violent.

The player is a simple low-poly human-like walking avatar: a pale/white capsule-shaped body with a small bright red scarf, starting at approximately (0, 0.9, 7), viewed by a third-person follow camera. The camera should follow from behind at about six units away and be rotatable. Implement movement using WASD or arrow keys on desktop, jumping with Space, and on mobile provide a left virtual joystick for movement plus right-side drag to rotate the camera. Movement speed should feel moderate (about 4.2), with jumping and gravity (jump speed about 7, gravity about -22), and third-person camera controls.

The core objective is to walk around the plaza and reach three glowing golden memory beacons. Place them at approximately (-5, 0.35, -3), (5, 0.35, -1), and (0, 0.35, -8). Each beacon consists of a rotating gold ring on the ground and a glowing pale-gold orb hovering just above it; make the orb gently bob up and down. When the player comes within roughly 1.45 units of an uncollected beacon, collect it once, increment the counter, and show a temporary bottom-center notification containing that beacon’s title and historical note. The exact three entries are: title “Birlikte durmak”, text “15 Temmuz gecesi halk, demokratik iradesine sahip çıktı.”; title “Hatırlamak”, text “Bu alan, özgürlük ve barışın değerini unutmamak için var.”; title “Geleceğe bakmak”, text “Anma; şiddeti değil, dayanışmayı ve ortak yaşamı öne çıkarır.” After all three are collected, show the completion notification title “Yürüyüş tamamlandı” and text “Hatırlamak, barışı ve demokrasiyi büyütür.” There are no enemies, combat, weapons, damage, or violence; this is a peaceful walking-and-memory-collection experience.

Before gameplay, display a centered dark translucent rounded intro panel. It should say “Birlikte hatırla”, with “hatırla” in red, then “Meydandaki üç hatıra ışığına ulaş. Her noktada kısa bir tarih notu açılacak.”, a red button labeled “Yürüyüşe Başla”, and the hint “Bilgisayar: WASD / ok tuşları · Space: zıpla” followed by “Telefon: sol joystick ve sağa sürükleyerek kamerayı çevir”. Clicking the button hides the intro, starts movement, and immediately shows a notification titled “Yürüyüş başladı” with “Sarı ışıkları takip et.”

Keep a fixed HUD over the canvas. At top left, show a translucent rounded panel with the heading “Demokrasi Gecesi” and subtitle “15 Temmuz için şiddetsiz, tarihî bir anma yürüyüşü.” At top right, show “Hatıra noktaları” and a prominent yellow counter initially reading “0 / 3”, updating to “1 / 3”, “2 / 3”, and “3 / 3”. Use white text, muted blue-gray secondary text, red accent color (#e63946), and warm yellow/gold for the counter and beacons. The page should fill the viewport, prevent scrolling, support responsive desktop/mobile layout, and use translucent nearly-black navy panels with subtle borders, rounded corners, blur, and soft shadows. Render with a perspective camera, ambient/hemisphere cool light, directional moonlight, shadows, fog, and a dark navy background.

More free browser games

Browse the whole Arcade →