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Make your own game
Carretera Veterano was built by Yder Melendez with the
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Remix Carretera Veterano opens the real game in the creator and forks its actual files, chat and design doc, so you start from the code rather than from a description.
Read the build brief for Carretera Veterano
Cinevva's analyzer read this game's design doc and its source, then wrote the brief
below. "Make your own" hands it to the game creator as your opening message, so you start from a
real spec rather than a one-line idea.
Create a browser-based 3D endless highway driving game titled “Carretera Veterano,” with all interface text in Spanish. Use a third-person chase camera behind and slightly above the player truck: perspective camera around 62 degrees, positioned roughly 11 units behind and 7 units high, looking ahead down the road. The camera smoothly follows the truck’s forward position and lateral movement, raises slightly at higher speed, and subtly follows the player’s x position.
Core gameplay: the player drives a truck endlessly forward on a straight two-lane-width highway. Start the player stationary at the beginning of the road with 100 integrity, $0 earnings, 0 reputation, 0 deliveries, and rank “Novato.” The objective is to keep driving, complete repeated long-distance deliveries, earn money and reputation, rise through the ranks, and survive rival trucks, collisions, and changing weather. Each delivery is placed 80–140 meters ahead of the truck. When the player reaches it, complete the delivery automatically, award
50 plus $50 for every prior delivery, add 22 reputation, increment completed deliveries, show a temporary centered toast reading “ENTREGA COMPLETA” and “+$X +22 rep” in green, then schedule another delivery. Completing enough deliveries advances the rank at every 100 reputation, in this exact sequence: Novato, Aprendiz, Regular, Experimentado, Experto, Veterano, Propietario-Veterano. Show a rank-up toast with “¡ASCENSO DE RANGO!” and the new rank.
Driving controls: W or Up Arrow accelerates; S or Down Arrow brakes; A or Left Arrow steers left; D or Right Arrow steers right; Space applies a strong handbrake. Support touch controls with four large on-screen circular buttons: left and right arrows on the lower left, brake/down and gas/up on the lower right. The truck accelerates toward a maximum of about 22 m/s (roughly 79 km/h), has natural drag, braking and handbrake deceleration, and steering is scaled by speed. Keep the player on the road with a soft boundary around x = -3.2 to +3.2; at the boundary clamp lateral position and slightly reduce speed. Visually lean/yaw the truck subtly while steering.
Player vehicle: use a Kenney-style low-poly 3D truck asset if available, with shadows enabled; provide a simple blue box-truck primitive fallback if the model cannot load. The road is a dark charcoal asphalt strip about 8 units wide, with subtle procedural grain, pale yellow broken center markings, and light gray edge lines. Place it over a large green grass plane. Make the highway endless by recycling road/scenery sections as the truck progresses. Scatter recycled chunks on both sides of the road with randomized pine trees and simple house/building models, varied position, rotation, and scale. Use directional sunlight, a cool hemisphere light, soft shadows, atmospheric fog, and an open daylight sky-colored background.
Hazards and pickups: after deliveries, sometimes spawn red-tinted AI rival trucks. Rivals appear ahead or behind, move at roughly 9–13 m/s, weave, gradually chase the player’s lateral position, stay within the road, and disappear if they get too far away. When a rival is within about 2 meters longitudinally and close laterally, it rams the player: drain approximately 3.4 integrity per second, slow the player slightly, push the player sideways, and occasionally show “¡EMBESTIDA!” / “Rival te golpea” in red. Rival count can increase with rank. When the player has low integrity, sometimes spawn a glowing repair pickup about 30–50 meters ahead: a rotating cyan cone inside a glowing green torus. Driving through it restores 30 integrity up to 100 and displays “TALLER MÓVIL” / “+30 integridad” in green. Remove pickups after collection or when they pass well behind the player.
Weather: begin in “Despejado” with blue-gray sky, long fog, bright warm sunlight, normal grip, and no rain. After at least one delivery, periodically switch randomly among these exact conditions: “Despejado,” “Lluvia,” “Niebla,” and “Tormenta.” Rain uses many visible falling particle streaks; fog and background become denser/darker as specified by the condition. Lluvia reduces grip to 0.7 and uses shorter fog visibility; Niebla reduces grip to 0.85 and strongly limits visibility; Tormenta reduces grip to 0.5, has dark lighting, heavy rain, short fog, headlights on, and occasional wind gusts that reduce speed with toast “¡RÁFAGA!” / “El viento te frena.” Tormenta also has occasional lightning flashes. In rain, fog, and storm, turn on the truck’s warm headlight beam; it is off in clear weather. Weather changes show a centered toast: “LLUVIA,” “NIEBLA,” or “TORMENTA,” with hints respectively “Menos agarre — frena antes,” “Visibilidad reducida,” and “Viento y relámpagos — cuidado.”
HUD during play: overlay a translucent dark sci-fi dashboard across the top with chips for “Rango,” a green/yellow/red “Integridad” bar out of 100, a “Reputación” progress bar showing progress toward the next 100 reputation, “Ganancias” formatted as dollars, “Clima,” and “Próxima entrega” showing distance in meters. At the bottom center show a large digital speedometer in KM/H. Keep the HUD responsive and use a dark glass-panel style with cool blue-gray borders. Use Orbitron-like bold digital typography for headings and numeric values and Rajdhani-like condensed sans-serif body text. Show temporary centered event toasts around the upper-middle of the screen.
Title/start screen: before starting, show a nearly black navy radial-gradient overlay over the scene, centered content, the large gold uppercase title “CARRETERA VETERANO,” and this Spanish description: “Empieza como conductor novato. Realiza entregas de larga distancia, sobrevive a rivales astutos y climas peligrosos, y forja tu reputación hasta convertirte en propietario-operador veterano.” Beneath it show the control legend “W / ▲ Acelerar,” “S / ▼ Frenar,” “A·D / ◀▶ Girar,” and “Espacio Freno de mano,” plus the mobile hint “En móvil: pedales en pantalla. Toca para arrancar el motor.” Include a glowing rounded gold/orange button labeled “INICIAR RUTA.” Starting resets all progression and hides the start overlay.
Failure state: integrity decreases from collisions until it reaches zero. Then stop gameplay and engine audio, hide the HUD, and show a dark overlay with the red heading “AVERÍA TOTAL,” the message “Tu camión no resistió más la carretera. Tu reputación queda registrada.”, and a stats summary showing exact achieved rank, completed deliveries, total reputation, earnings, and time on the road in minutes and seconds. Include a glowing button “VOLVER A ARRANCAR” that resets and starts a new route. Add looping engine audio whose volume and playback rate increase with speed, with audio initialized after a user gesture.