Appearance
Create and play a small glasses game
The glasses playground lets you name and customize Signal Garden, a directional memory game. You can play immediately, copy a link with your settings, or download an HTML file that works offline in a browser. No account or AI credits are needed for this template.
This is an experimental browser prototype for Meta Ray-Ban Display. Browser checks do not establish performance or compatibility on actual glasses. Standard Ray-Ban Meta and Oakley Meta models without a display cannot show this game. Quest and the announced Meta VR Glasses use a different development and distribution path.
Create your own game
You can also create directly in the Glasses Studio. Use arrows and Enter to design a memory challenge, change its pace and color, save it on the device, and play it. From the game's start, pause or result screen, press Left to return to your draft. This is a template editor, not arbitrary AI code generation. Drafts stay in the browser's local storage and can be cleared by the browser or device.
The optional name field is a standard text input. On supported glasses, activate it to use Meta's system composer for dictation or handwriting. The default name works when the composer is unavailable. Native dictation has not been tested on hardware here. The studio also includes an optional WebMCP editing action for Meta AI's developer preview. The same edits work through visible controls, and local registration does not prove the assistant can invoke the action. Meta input capabilities.
Choose Take the idea further with AI in the playground, or enable Ray-Ban Display mode before submitting your first prompt in the creator. In an existing project, the option is in Menu → Advanced. The mode adds glasses constraints to generation requests and gives the editor a 600 × 600 preview. It is a starting point for adaptation, not an automatic compatibility certificate. Sign-in and the creator's normal credits apply.
Keep the whole game usable with four arrow keys and Enter. That includes the tutorial, start, pause, result and restart screens. Use large text, short rounds and a sparse interface on black. On the additive display, black is transparent. The prototype uses a conservative 30 fps animation cap. Measure the real game on glasses before release. Meta's WebApps toolkit documents the runtime and input contract.
The creator preview blocks pointer lock and camera/microphone capture for this target. Its [meta-display-preview] errors reach the creator's console tools so the AI can fix them. It also warns about viewport overflow and missing observed keyboard handlers. These warnings need inspection. Browser DOM/CSS, storage and normal network requests remain available. A clean preview does not prove every menu works with glasses input. Complete a keyboard playthrough, then use Meta's simulator and actual glasses as separate checks.
Share to glasses
First test the browser version at 600 × 600. Complete a round and restart using only arrows and Enter. Verify that hiding the page pauses active play. A downloaded file or localhost URL cannot be installed on glasses. The game needs an anonymously accessible public HTTPS URL.
In the playground, use the Try it on Ray-Ban Display panel. For a game published from the creator, open Share → Ray-Ban Display. After confirming your browser check, the panel generates a Meta AI install link and its QR code. It uses the same fb-viewapp://web_app_deep_link format as Meta's publishing tool. A plain QR of the website URL is a different link and is not the glasses installer.
Use the Meta AI app with paired Ray-Ban Display glasses, enable Developer Mode through Meta's current setup flow, and look at the install QR with the glasses. You can also open the install link on your paired phone. Confirm the game in Meta's add-app screen. Availability depends on the device's software and your account. Unreviewed apps appear as unverified. Follow the current Meta Wearables setup and test documentation if the install flow is unavailable.
Installing with a link does not submit the game to a store. Meta currently describes its glasses Explore surface as a curated showcase, with submission instructions to follow. Meta discovery documentation.
Muse Code
Cinevva already exposes game creation, file editing and publishing tools through its hosted MCP server. Muse Code documents Streamable HTTP MCP and browser OAuth sign-in, so it has the required protocol surface. The configuration below is prepared from those docs. A real Muse login, tool call and game publication have not yet been verified in Muse. This is separate from approval in the consumer Muse connector directory.
Merge this entry into mcp_servers in ~/.config/muse/settings.json. Preserve your existing settings. You can also download the configuration snippet.
json
{
"mcp_servers": {
"cinevva": {
"transport": "streamable_http",
"url": "https://api.cinevva.com/create/mcp",
"enabled": true,
"mode": "optional"
}
}
}Then authenticate:
bash
muse mcp login cinevvaIn Muse, run /mcp and confirm that Cinevva's tools appear. Start with “List my Cinevva games.” See Muse MCP documentation and settings documentation.
For a first game, try:
Create a private Cinevva game for Meta Ray-Ban Display. Make a self-contained directional memory game at 600 × 600, with large white and lime text on black. Every screen must work with arrows and Enter. Pause when hidden and resume deliberately. Use no camera, microphone, image generation or external assets. Let me play the browser version before publishing it.
The creator's profile toggle governs the creator's own AI requests. An external MCP agent edits files directly, so include the target constraints in its prompt. Open the project in Cinevva and enable External agent for live preview and testing tools. Muse may not render Cinevva's interactive show_game UI inside the conversation. Use the returned preview or published browser URL if it does not. Confirm publication only when you want the game public.
What is available today
| Surface | Development | Sharing and discovery |
|---|---|---|
| Cinevva browser prototype | Customize and play Signal Garden, download HTML | Browser URL with game settings |
| Ray-Ban Display WebApps | Hosted web game with display and input constraints | Developer install link and QR, hardware test required, catalog placement separate |
| Muse Code | Documented MCP integration with Cinevva's existing tools | Agent-assisted creation and browser play links, live Muse session unverified |
| Consumer Muse | Connector application and review | Directory and possible editorial placement after approval |
| Quest / Meta VR Glasses | Separate immersive runtime and interaction work | Horizon publishing, review and eligible developer programs |
Consumer Muse offers a connector submission path. Cinevva has not been approved or listed there as part of this prototype. We have not established consumer Muse support for third-party embedded games, nor monetization terms for Ray-Ban Display games.