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FOR INDEPENDENT DEVELOPERS & STUDIOS

Bring your game.
Find your players.

Already have a browser game? Bring it to the Arcade, give players a place to review it, and keep control of remixing. No Cinevva SDK required.

Playtest without signing in. Sign in to import and manage a game.

  1. 1. Test your build

    Check the game at phone, tablet and desktop sizes. Test touch, audio and loading on real devices too.

  2. 2. Import on your terms

    Upload a ZIP or web build folder. Confirm public hosting and choose whether players can remix. Remixing starts off.

  3. 3. Make it easy to discover

    Add a title, description and screenshot in Share. Share the playable link and submit for Featured review when ready.

Try your game here

Paste a direct HTTPS link to your playable build. This loads your host in a preview; it does not import or publish your game.

Your game goes here.
Start with a hosted build, or import a ZIP above.

A blank preview can mean your host blocks embedding. Use “Open directly” to check it. Frame sizes test layout; they do not simulate device performance or touch input.

What to upload

  • A browser build with an index.html entry point, packed as a ZIP or folder.
  • Include the JavaScript, WebAssembly, images, audio and other files the game needs. Keep their relative paths intact.
  • Test an exported web build, not an engine project or a native executable. Server code and private API keys do not belong in a browser package.
  • Use assets and code you have permission to publish. If you enable remixing, make sure you can grant that permission too.

Unity, Godot, Construct, Phaser and other engines can work when exported for the web. Compatibility depends on the build; use the preview and test on your target devices.

Your game, your remix choice

Importing hosts your game publicly. For imported games, you decide whether remixing is available, on every plan. You can change that choice later in Share. Turning it off prevents new remixes; existing copies are not revoked.

Private hosting follows our paid-plan policy. Community discovery and Featured selection are separate: an imported game can reach Community players, while Featured placement requires review and is not guaranteed.

Read the terms and AI content policy before publishing. No advertising revenue or payout is promised by importing a game.

Bring your game to the Arcade