Arcade › Wrench Wheels
Click the game above and it runs right here in your browser. No download, no installer, no account needed. pstrongow100 built it with Cinevva, so it works on a phone or a tablet too.
Nobody has said anything about Wrench Wheels yet. Play it, then tell pstrongow100 what you would add next.
Wrench Wheels was built by pstrongow100 with the Cinevva game creator: describe the game you want in chat, watch it get built, and play it in your browser minutes later.
Remix Wrench Wheels opens the real game in the creator and forks its actual files, chat and design doc, so you start from the code rather than from a description.
Cinevva's analyzer read this game's design doc and its source, then wrote the brief below. "Make your own" hands it to the game creator as your opening message, so you start from a real spec rather than a one-line idea.
Create a browser-playable third-person 3D garage repair game titled “Wrench & Wheels” (the visible HUD title can read “Wrench & Wheels”). Use a dark, stylized low-poly/clean 3D aesthetic with a navy background and fog, soft shadows, bright colored materials, and a fixed over-the-shoulder camera that follows the player mechanic. The player is a small stylized mechanic astronaut: blue capsule-shaped body, white spherical helmet, dark visor, and a small gold chest badge. Start the player near the front/south end of an enclosed rectangular auto shop, around three customer cars. Movement is keyboard-controlled with WASD or arrow keys, Shift to run, Space to jump; include a small white crosshair at screen center. Use a walkable concrete/dark shop floor enclosed by concrete walls, with a dark roof/ceiling, cyan and red trim, ceiling strip lights, a central dark service bay with yellow/cyan/purple floor stripes, red workbenches and yellow toolboxes along the back, tire stacks, and a blue tool-store counter/wall. Place three sporty sedan customer cars at approximately the central bay positions: one near left-center, one right-center, and one farther back. Each active car has a glowing yellow circular repair marker on the floor. Cars should alternate repair problems between “tires” and “engine.” The player must walk within roughly 3 units of an unfinished marked car and press E to repair it; otherwise show a toast such as “Move closer to a marked customer car.” Repairing takes a short timed interval based on wrench level (about 1.45 seconds at level 1, faster with upgrades), then marks the car complete, changes its floor ring from glowing yellow to blue and shrinks it, awards $45 plus