Arcade › HIDRAS Inline
Click the game above and it runs right here in your browser. No download, no installer, no account needed. Ikhwan Hanan built it with Cinevva, so it works on a phone or a tablet too.
Nobody has said anything about HIDRAS Inline yet. Play it, then tell Ikhwan Hanan what you would add next.
HIDRAS Inline was built by Ikhwan Hanan with the Cinevva game creator: describe the game you want in chat, watch it get built, and play it in your browser minutes later.
Remix HIDRAS Inline opens the real game in the creator and forks its actual files, chat and design doc, so you start from the code rather than from a description.
Cinevva's analyzer read this game's design doc and its source, then wrote the brief below. "Make your own" hands it to the game creator as your opening message, so you start from a real spec rather than a one-line idea.
Create a browser-based interactive 3D engineering visualization titled “HIDRAS / INLINE MODULE.” Use Three.js or an equivalent WebGL 3D engine, with a dark navy background and subtle atmospheric fog. Present a compact inline micro-hydropower module on a dark teal engineering floor with a visible cyan/teal grid. Use a perspective camera initially positioned at an elevated front-right angle, looking toward the center of the assembly; allow orbit rotation by dragging and zooming with the mouse wheel. Add damping/inertial smoothing to the camera controls, with a practical zoom range. The main assembly is a horizontal inline water-flow system inside a transparent rectangular casing. The casing is a pale cyan translucent box approximately 4.6 units wide, 2.25 high, and 2.15 deep, with a cyan outlined rectangular frame. The whole module is slightly raised above the ground. The flow axis is left-to-right along the X axis. At the left exterior is a steel inlet collar and dark threaded fitting, followed by a blue inlet pipe. Inside the casing, show a dark nozzle mount and a tapered metallic nozzle labeled “Nozzle Ø5.4 mm,” leading to a bright cyan semi-transparent water jet. The water jet should visibly pulse/lengthen while flow is active. At the center, build a Pelton runner: a vertical copper/orange disk rotating around a horizontal X-axis shaft, with a metallic central hub and twelve small yellow/gold bucket shells evenly arranged around its rim. Direct the cyan jet tangentially toward the runner and include a small cyan flow-direction arrow near the jet. Label the component “Runner Pelton Ø80 mm.” Extend a metallic shaft to the right through a dark coupling into a blue cylindrical generator. Add a silver end cap and a small black terminal block on top/right of the generator with two tiny copper terminal details. Label it “Generator + terminal.” Add a dark rectangular service cover on top of the casing/module, with four small metallic bolts, and label it “Service cover.” Outside the casing, place the hybrid energy system in front/right of the module on the ground: a dark rectangular battery storage box with a blue face, labeled “Battery storage,” and a flat blue solar PV panel with a metallic grid of cell lines, labeled “Solar PV.” Connect the PV area visually to the module with a thin yellow cable/line. Keep the hybrid components separate from the main transparent casing and make them readable from the initial camera angle. Materials and lighting: use metallic steel, dark gunmetal, copper, saturated blue components with slight cyan emissive glow, transparent cyan glass for the casing, bright translucent cyan for the water, and warm yellow/gold for the runner buckets. Use a bright hemisphere light, a white directional key light from above/front-right, and a cyan rim/fill light from the opposite side. Enable antialiasing, sRGB output, filmic tone mapping, and soft high-contrast technical visualization lighting. Keep edges and silhouettes crisp and make the transparent casing and internal turbine clearly visible. Overlay a fixed dark translucent HUD. In the upper-left, show a bordered panel with the title “HIDRAS / INLINE MODULE” in spaced light-cyan uppercase text, followed by the Indonesian description: “Prototype 3D konsep: turbin Pelton mini + generator dalam casing transparan, terintegrasi dengan solar PV dan baterai.” Below it show the interaction legend: “Drag orbit · Wheel zoom,” “Space mulai/berhenti aliran,” and “Gunakan tombol untuk melihat exploded view.” In the upper-right, provide four dark teal bordered buttons: “Aliran: ON,” “Exploded view,” “Label: ON,” and “Reset kamera.” At the bottom-left show a dark status strip with a cyan left border and the exact readout “Debit simulasi 1.8 L/min · Runner 80 mm · Nozzle 5.4 mm · Hybrid PV + baterai.” Interaction rules: the flow starts ON. While ON, rotate the Pelton runner and generator continuously at the same visible rate, approximately 4.7 radians per second / a displayed simulated 450 RPM, and pulse the water jet using a subtle sine-wave scale variation. Clicking “Aliran: ON” toggles it to “Aliran: OFF” and stops both rotating parts and the jet pulsing; pressing Space performs the same toggle and updates the button text. Clicking “Label: ON” toggles all six component labels on/off. Labels should be HTML/CSS overlay tags positioned by projecting their 3D anchor points into screen coordinates, and should hide when the anchor is behind the camera. Clicking “Exploded view” moves the complete module slightly upward, moves the transparent casing upward relative to the internals, shifts the runner leftward and generator rightward to expose the internal relationships, and shortens the water tube; change the button text to “Kembali ke modul.” Clicking it again returns all parts to their original positions. Clicking “Reset kamera” restores the initial elevated front-right camera position and target and also returns the assembly to the normal, non-exploded view. On small screens, move the controls to the lower-right and adapt the HUD panel/status placement while keeping the 3D scene full-screen. Do not add enemies, score, combat, levels, or unrelated gameplay; this is an interactive rotating technical model and exploded-view demonstrator.