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스타덤 스튜디오 was built with the Cinevva game creator: describe the game you want in chat, watch it get built, and play it in your browser minutes later.
Remix 스타덤 스튜디오 opens the real game in the creator and forks its actual files, chat and design doc, so you start from the code rather than from a description.
Cinevva's analyzer read this game's design doc and its source, then wrote the brief below. "Make your own" hands it to the game creator as your opening message, so you start from a real spec rather than a one-line idea.
Create a Korean-language 3D fashion makeover game called “스타덤 스튜디오” (Stardom Studio). The player is a stylist who customizes a female fashion client for a mission by choosing one hairstyle, one makeup color/style, and one outfit, then presses a large finish button. This is a simple salon dress-up and mission-scoring interaction, not a movement or combat game. Scene and camera: Use a fixed, centered, front-facing portrait composition with a full-body stylized female character standing on a small circular runway pedestal. The character idles with a subtle neutral animation and remains centered; the camera does not follow player movement. Behind her is a large round/arched vanity mirror with a gold rim and evenly spaced glowing warm bulbs, on a muted lavender mirror surface. Set this against a deep plum salon backdrop, with tall contrasting curtains at the sides and a few small gold star/sparkle accents. Include a dark magenta circular floor and a raised pinkish runway disk with fine gold trim. Use polished soft 3D materials, warm mirror/key lighting plus lavender fill light, and a glamorous palette of plum, rose, gold, and cream. The visual mood is glossy, cute, and upscale. The client is a formal female character model; show her standing still in a gown, with the hairstyle and cosmetic accents visible as additions. Overlay a responsive Korean mobile-friendly interface over the lower part of the scene. At the top left, show a rounded translucent dark-plum brand card with a gold sparkle icon, “STARDOM STUDIO” in bold cream/gold lettering, and a smaller Korean subtitle meaning Hollywood-style makeover. At top right show a matching rounded wallet badge with a sparkle icon and the star-coin balance, initially 120. Near the top center place a wide rounded translucent dark mission banner. Initially it says “오늘의 미션 레드카펫 여신 · 헤어, 메이크업, 의상을 골라줘!” with the mission name highlighted in gold. At the bottom use a large rounded, translucent deep-plum control panel with a thin pale border. It contains a gold-highlighted mission heading, a row of three category tabs labeled 헤어, 메이크업, 의상 with matching woman/hair, lipstick, and dress emoji, a row of three large selectable option buttons, a wide gradient coral-to-pink button labeled “스타일 완성하기 ✨”, and a small centered hint line. Controls and selectable styling: Clicking a category tab switches the three options shown underneath; clicking an option selects it, visibly highlighting the current choice with a gold outline and darker translucent fill, and applies the look immediately to the character. Hair choices are ✨ 글램 웨이브 (dark hair with stylized wave curls), 👑 골드 업두 (golden hair/updo with a bun), and 💜 퍼플 보브 (purple bob with short side locks). Makeup choices are 🌹 로즈 글로우, 💎 다이아 스모키, and 🍑 피치 블러셔; represent these as different colored cheek/makeup accents on the face. Outfit choices are ❤️ 루비 드레스, 🌟 골드 쿠튀르, and 🖤 미드나잇 시크; represent them with a colored flared gown, gold being metallic, and a simple gold waist sash. Keep a small gold necklace/accessory accent. The character begins with the first option in each category selected (Glam Wave, Rose Glow, Ruby Dress). Mission and reward loop: The initial mission is “레드카펫 여신”. Its preferred selections are Gold Updo (hair option 2), Rose Glow (makeup option 1), and Ruby Dress (outfit option 1). When the finish button is pressed, compute one base star plus one for each preferred selection, capped at three stars. Show a completion message with the earned stars and award 15 star coins per star; update the wallet. Change the mission heading/banner to a completion message such as “완성! ⭐⭐ 레드카펫 준비 끝” and show a short star-score/reward toast. Change the button text to “다음 고객 만나기 ➜”. On the next press, award 45 additional coins, reset all three selections to their first options, and start a new customer mission labeled “파티 퀸 🎉”; return the finish button and hint to their initial-style wording. Keep the UI and 3D preview on screen throughout. Use rounded cards and large touch targets with cream text, pale pink active tabs, gold selected borders, and minimal readable Korean copy. The options should be easy to tap on a phone; on wider screens keep the control panel compact and anchored near the lower left while retaining the model and mission banner in view. Avoid adding unrelated levels, navigation, inventory, movement controls, or mechanics.