Arcade › Blueprint Block
Click the game above and it runs right here in your browser. No download, no installer, no account needed. Cake Cake built it with Cinevva, so it works on a phone or a tablet too.
Nobody has said anything about Blueprint Block yet. Play it, then tell Cake Cake what you would add next.
Blueprint Block was built by Cake Cake with the Cinevva game creator: describe the game you want in chat, watch it get built, and play it in your browser minutes later.
Remix Blueprint Block opens the real game in the creator and forks its actual files, chat and design doc, so you start from the code rather than from a description.
Cinevva's analyzer read this game's design doc and its source, then wrote the brief below. "Make your own" hands it to the game creator as your opening message, so you start from a real spec rather than a one-line idea.
Recreate a playable 3D low-poly suburban house-building game titled “Blueprint Block.” Use Three.js-style real-time 3D with a third-person builder avatar on a small 3x3, 2-meter-cell construction lot. The camera starts behind/above the avatar, looking diagonally across the lot, and supports third-person movement plus drag orbit around the player; use a perspective camera with soft shadows, bright daylight, blue sky/fog, and a clean colorful Kenney-like blocky asset style. World and setting: Make the ground a large green grass plane. Put a dark gray road along one side of the lot with repeated pale yellow lane stripes. Surround the build area with suburban decoration: simple low-poly neighboring houses, large trees, and brown wooden fence sections. The build lot is a cream-colored square pad divided into a visible 3x3 grid, with a blue outline. Place the player/building avatar near the road-facing edge of the lot. Use modular building pieces: square foundation/floor tiles, straight wall segments, a doorway wall, window walls, flat roof tiles, and simple low-poly chair, table, and single bed furniture. Core goal and progression: The player must build the exact house shown by an on-screen blueprint, in this fixed order: Foundation, Walls, Door, Windows, Roof, Furniture, then Finished. Start with a