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BLOXIO

  • 3d
  • platform
  • minigames
  • obby
  • racing
  • survival
  • exploration
  • mobile
  • social hub
  • character customization
0
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How to play

Click the game above and it runs right here in your browser. No download, no installer, no account needed. RotzillaX built it with Cinevva, so it works on a phone or a tablet too.

Discussion

Nobody has said anything about BLOXIO yet. Play it, then tell RotzillaX what you would add next.

Make your own game

BLOXIO was built by RotzillaX with the Cinevva game creator: describe the game you want in chat, watch it get built, and play it in your browser minutes later.

Remix BLOXIO opens the real game in the creator and forks its actual files, chat and design doc, so you start from the code rather than from a description.

Read the build brief for BLOXIO

Cinevva's analyzer read this game's design doc and its source, then wrote the brief below. "Make your own" hands it to the game creator as your opening message, so you start from a real spec rather than a one-line idea.

Recreate BLOXIO, a browser-based block-world game platform with a dark navy/purple mobile-first shell and a playable third-person 3D experience. The landing screen is a vertically scrollable game-discovery home page. Use a nearly black navy background, thin blue-purple outlines, rounded cards, bright coral-to-pink and orange-to-yellow gradients, large emoji icons, and bold rounded white/lavender typography. At the top show a stylized BLOXIO / BLOCK WORLDS logo, a pill-shaped Search games field, a BloxCoins balance pill, notifications bell with unread badge, and settings gear. The home profile panel shows a generated Builder-style player name, level, XP progress bar, coins, and a large gradient “Enter the Bloxio Hub” button. Beneath it are shortcut pills for Daily Missions, Leaderboards, Avatar, Store, and Notifications. Show horizontal game-card rows titled Featured, Trending, Continue Playing, Favorites, Recommended, New Games, and All Games. Each card has a colorful gradient thumbnail with an emoji, category tag, difficulty badge, title, description, play count, coin reward, optional best record, Play and Details buttons. The bottom mobile tab bar has Home, Discover, Avatar, Store, Items, Friends, Chat, and Profile.

The core playable mode is a low-poly/cartoon 3D block world rendered with Three.js. Use a third-person avatar made of simple blocky body parts, customizable clothing/accessories/trails, a follow/orbit camera, blue gradient sky dome, fog, soft shadows, a directional sun plus hemisphere and ambient lighting. The player moves with WASD or a virtual joystick, looks by mouse/touch dragging, jumps with Space or a touch jump button, runs with Shift or a run control, interacts with E or a touch interact button, and can respawn with R. The camera follows from behind at an adjustable orbit distance. Provide touch controls for move, look, jump and run. The avatar has idle/walk/run/jump poses and can fall, respawn, trigger hazards, and leave a trail.

First load a social 3D Bloxio Hub. Build it from colorful floating/blocky platforms and paths with glowing portal pads for each world and station areas for Avatar, Store, Inventory, Leaderboards, Friends/Social, and Daily Missions. The hub objective says to explore and walk onto a glowing portal pad, then press Interact to start a game. When near a portal or station, display a contextual interact button. Entering a portal launches one of nine self-contained minigames, each with its own 3D environment, objective, sky/fog styling, top HUD chips, hazards, checkpoints or collectibles, win/lose state, reward, XP, score/time records, and return/replay controls:

1. Sky Obby — Hard obstacle course. Climb floating islands, dodge spinning beams, use blinking platforms, and reach the golden finish. Track checkpoints and award about 120 BloxCoins.
2. Coin Sprint — Medium 60-second time trial in a sunset city. Collect gems, chain pickups for a multiplier, and search rooftops for valuable gold gems. HUD includes timer/score/gems/combo.
3. Speed Rush — Medium three-lap race around a rolling circuit with boost pads, moving barriers, and a shortcut bridge. Track lap, time and best; finishing a race advances the race mission and awards about 150 coins.
4. Disaster Island — Hard survival game with five rounds involving floods, storms, earthquakes/quakes, gales and falling debris. Different rounds require different positioning/strategies; track round/phase/health or survival state and reward about 200 coins.
5. Island Survival — Medium exploration across beach, jungle, cave and cliffs. Find three supply caches and shelter at camp when storms arrive; track caches and storm state; reward about 180 coins.
6. Treasure Island — Hard adventure. Find three keys in a cave chamber, cliff summit and sea rock, avoid boulders, then open the vault; track keys and award about 260 coins.
7. Mystery Escape — Brainy puzzle escape through eight sealed rooms. Solve riddles to open doors, with wrong answers costing time and a risky bypass option; show riddle/stage progress and reward about 220 coins.
8. Space Survival — Hard sci-fi station challenge. Stabilize a failing station across three bays while dealing with low gravity, sweeping lasers and draining oxygen; track stage/tasks/oxygen and reward about 200 coins.
9. City Evacuation — Medium action game across a grid city with three timed evacuations. Choose routes using the highway, tunnel or rooftop bridges; track stage/time and reward about 240 coins.

Use a persistent local save in browser storage. Start the player with a generated name such as Builder236, level 1, 350 BloxCoins, zero XP, a default outfit and free starter items. Completing games gives the listed coin reward and XP; level-ups grant additional coins. Record games played, wins by world, jumps, falls/deaths, gems collected, total play time, recent games, favorites, personal best scores and times. Show a game-over/victory overlay with title, world name, message, score, time, reward, best score, best time, current balance, Play Again, Return to Hub, and Back to BLOXIO Home buttons. Include pause/resume, restart, return home/hub, sound/music sliders, and save confirmation behavior.

Implement daily missions selected from: play two different games, collect 60 gems, survive a disaster round, finish a race, reach three obby checkpoints, solve two riddles, jump 40 times, or win any game. Missions show progress bars, XP and coin rewards, claim buttons, reset daily, and a small daily reward. Add achievements such as first game, Sky Obby completion, Speed Rush win, holding 1000 coins, owning 8 items, reaching level 5, playing 5 different games, collecting 200 gems, winning Disaster Island, and escaping the facility. Give achievement coin rewards and notifications.

Include Avatar Studio, Store, Inventory and Profile screens. Categories include body/clothing-style avatar customization with hats, hair, accessories, trails and other catalog categories; free items are owned initially, purchasable items consume only earned BloxCoins, purchased items are automatically equipped, and the same avatar appears in the 3D games. Provide an interactive 3D avatar preview that rotates automatically or by drag. Inventory can filter categories and search owned items. Profile lets the player edit a short name, shows level/XP/coins, owned items, achievements, statistics, favorites, recent games, and best scores/times.

Include Discover with search and category filters, game detail pages with creator, tag, difficulty, description, reward, plays, personal bests and a local practice leaderboard. Include Daily Missions, Leaderboards, Notifications, Friends and Chat screens. Friends are explicitly offline local bot profiles (examples: RiloBlox, JunoJump, MoxTide, PiaPixel, VoltKid), with online/offline status, favorite game, friend requests, accept/reject/remove, mute/block/report controls; joining is disabled because there is no backend. Chat is local-only and filters banned words into stars before saving. Settings include low/medium/high graphics, audio/music volume, joystick and camera sensitivity, chat/notifications/privacy toggles, and a clear statement that real multiplayer, server sessions, player sync, online chat, and joining friends are disabled. Make the experience polished, responsive and playable on desktop and mobile, with strong rounded UI panels, colorful gradients, emoji-heavy labels, local persistence, simple WebAudio blips/looping music, and clear HUD chips for each world.

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