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Roblox launches AI-powered 4D model creation ​

Roblox opened the beta for its 4D creation tool on February 4. The tool generates interactive 3D objects from natural language prompts, and unlike standard text-to-3D tools, these objects have real physics and player-driven behavior built in.

Roblox VP of AI explains the Cube foundation model and 4D creation

What "4D" means here ​

The "4D" in Roblox's naming refers to interactivity over time. A 3D model is a static mesh. A 4D object is a mesh with behavior. You prompt "a red sports car" and get a drivable vehicle with four independently spinning wheels, a body that responds to collisions, and controls that react to player input.

The system uses "schemas" that define object structure and behavior. At launch, two schemas are available:

  • Car-5: Five-part vehicles with working wheels, steering, and collision physics
  • Body-1: Single-piece objects like boxes, sculptures, or furniture with basic interactive properties

The numbers ​

During early access (starting November 2025), players generated over 160,000 objects using the 4D tools. Users who engaged with 4D generation showed a 64% average increase in play time compared to baseline.

A showcase experience called "Wish Master" by developer Laksh lets players generate and drive cars, fly planes, and control dragons, all created through prompts in real time.

A creator testing the 4D AI creation tools inside Roblox

What's coming next ​

Roblox plans to let creators build custom schemas for more object types beyond cars and simple bodies. They're also working on reference-image-to-3D generation and what they call "real-time dreaming," an AI world model approach that generates dynamic environments and objects on the fly.

This builds on their earlier Cube 3D model (released March 2025), which was open-sourced and generated over 1.8 million 3D objects on the platform.

References ​