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GDC 2026 by the numbers: attendance down 30%, Unreal overtakes Unity, AI divides developers

GDC 2026, rebranded this year as the "GDC Festival of Gaming," drew roughly 20,000 attendees. That's a 30% drop from the previous year and the lowest attendance since 2011. The State of the Industry survey, based on responses from over 2,300 game professionals, painted a picture of an industry in transition.

GDC 2026 recap: AI, user-generated content, and the new funding reality

Unreal passes Unity

For the first time, Unreal Engine is the primary engine used by survey respondents, at 42% compared to Unity's 30%. This is a notable shift. Unity held the top spot for years, but the fallout from the 2023 runtime fee controversy, ongoing layoffs, and a perception that Unity's tooling has stagnated all contributed to the change.

AI: companies adopt, developers push back

The AI numbers tell a split story. 52% of companies now use generative AI in some part of their workflow. But 52% of developers also say generative AI has negatively impacted the industry, up from 30% just a year ago. Only 36% of developers personally use AI tools, and just 7% see a net positive impact.

The tension is straightforward: studios see efficiency gains, while individual developers worry about job displacement and quality erosion.

Industry roundup covering layoffs and developer sentiment at GDC 2026

Layoffs continue

28% of respondents experienced a layoff in the past two years. Among US-based developers, that number rises to 33%. Two-thirds of AAA studio respondents said their employer conducted layoffs in the past 12 months.

The most troubling stat: 48% of laid-off developers haven't found new work in the industry. That's a lot of experienced talent leaving the field.

Unionization support grows

82% of US-based respondents support unionization. That's a strong and consistent signal. Whether it translates to organizing activity at specific studios remains to be seen, but the sentiment is no longer fringe.

What this means

The lower attendance isn't just about cost-cutting travel budgets. It reflects a broader contraction. Studios are smaller, teams are leaner, and hiring has slowed. The engine shift from Unity to Unreal suggests developers are voting with their feet on tooling quality and corporate trust.

The AI divide will likely widen before it narrows. Companies will keep adopting AI tools. Developers will keep pushing back, especially as long as the job market stays tight.

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