Spike 48 · Loading the world
Booting…
Spike 48 — Bring It All Together
FPS
—
Transport
—
Room
—
Player
—
Peers
0
Objects in world
0
…yours
0
Terrain edits
0
Chunks (HM / MC)
—
Brush radius
—
Scatter props
0
buckets / draws
—
LOD 0/1/2/3/4/5/6
—
Occl · HM chunks
—
Occl · prop buckets
—
Occl · grass cells
—
pyramids dirty / built
—
path
CPU
Storage
DO SQLite
Name:
Reset terrain
Reset world
Tropical island
Alpine peaks
Archipelago
Caribbean
Plains
Procgen terrain
Wireframe
Grass shadow
Fog
Fog
→
Imposters
Pool
Tool
Controls
WASD
move
Shift
sprint
Space
jump
Mouse
orbit
Wheel
zoom
Click
place selected prop ·
Right-click
remove your prop
Click+drag
sculpt — Raise/Lower (HM) · Smooth/Flatten (HM) · SDF +/−/~ (volumetric, promotes chunk to MC)
1
–
0
select tool ·
[
]
brush radius ·
Ctrl/⌘+Z
undo ·
Ctrl/⌘+Shift+Z
redo
Connecting to world…