Spike 54 · procgen island
FPS—
Mouseorbit · wheel zoom
ocean
beach · desert
grassland
rain forest
temperate forest
taiga · shrubland
rock · cliffs
tundra · bare
snow
Spike 54 — Red Blob Games heightmap recipe (FBM + radial falloff
+ redistribution) followed by Sebastian Lague's hydraulic erosion.
CPU-only, 257² grid, ~1–3 s per regenerate depending on droplet count.
See LICENSE-NOTICES.md for attribution. Goal: validate
the silhouette before porting into spike 48's HM/MC chunk pipeline.
Booting…