Spike 30 - Terrain Physics (HM + SDF Collisions)
Loading case tables and WebGPU...
FPS: -
Chunk tris: -
Seam tris: -
MC chunks: -
HM chunks: -
Brush: OFF
Chunk verts: -
Seam verts: -
Overflow: -
Grass: -
Wind: gentle
Physics: -
Frame: -
Layout: 4 near-field chunks (64/32/32/16) + Transvoxel seams
Data source: Sampled heightmap (129x129)