Spike 16 - Transvoxel +X Face

Loading case table and WebGPU...
FPS: - MC verts: -
Seam strategy: Reference Transvoxel tables, +X face only, shared Perlin heightmap
Normal continuity: inspect with Wireframe mode / Fly
TX +X verts: -
Pipeline mode: Three scene mesh + StorageBufferAttribute + GPU drawIndirect
MC surface + transition cells (+X) + scaffold ring/strip (other sides)