Spike 10 — Geometry Clipmaps + Geomorphing
FPS –
target ≥55
Triangles –
(must be constant)
Ring snaps –
Camera XZ –
Geomorphing ON
(G)
Auto-move OFF
(SPACE)
Level tints OFF
(L)
Verdict –
drag/scroll — orbit | WASD — pan | G — geomorphing | L — LOD tints | SPACE — auto-move